The Abolitionist is a unit in Call to Power II.
Summary[]
Gameplay[]
The Abolitionist is your primary weapon against the insidious attacks of foreign Slavers. Two actions are at her disposal: the Free Slave action, which frees any slaves in the target city, and Aid Uprising, which can help propel a restless enemy city into full-scale Rioting.
Because the Abolitionist is a Stealth Unit, it is able to see other stealth units.
Great Library entry[]
Despite the existence of slavery in nearly every major nation throughout the ancient world, some people disapproved of the "peculiar institution" of slavery and, sometimes, mobilized forces to free slaves from bondage. Although they often worked to combat slavery within their own societies, abolitionists attempted to free their countrymen from servitude in other nations. The anti-slavery movement did not gain prominence until after the Age of Enlightenment.
See also[]
- Abolitionist in other games
Call to Power II Units |
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Abolitionist • Aircraft Carrier • Archer • Artillery • Battleship • Bomber • Cannon • Caravan • Cargo Helicopter • Carrack • Catapult • Cavalry • Cleric • Coracle • Corporate Branch • Crawler • Cruise Missile • Cyber Ninja • Destroyer • Diplomat • Dreadnaught • Eco-Ranger • Eco-Terrorist • Empathic Diplomat • Fascist • Fighter • Fire Trireme • Freight Transport • Fusion Tank • Hoplite • Hover Infantry • Infantryman • Infector • Interceptor • Ironclad • Knight • Kraken • Lawyer • Leviathan • Light Mech • Longship • Machine Gunner • Marine • Mobile SAM • Moray Striker • Mounted Archer • Nuclear Submarine • Nuke • Paratrooper • Pikemen • Plasma Destroyer • PT Boat • Samurai • Scout Sub • Sea Engineer • Settler • Ship of the Line • Slaver • Space Plane • Spy • Spy Plane • Stealth Bomber • Stealth Fighter • Submarine • Tank • Televangelist • Troop Ship • Urban Planner • War Walker • Warrior |