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The Abolitionist is a unit in Call to Power II.

Summary[]

Gameplay[]

The Abolitionist is your primary weapon against the insidious attacks of foreign Slavers. Two actions are at her disposal: the Free Slave action, which frees any slaves in the target city, and Aid Uprising, which can help propel a restless enemy city into full-scale Rioting.

Because the Abolitionist is a Stealth Unit, it is able to see other stealth units.

Great Library entry[]

Despite the existence of slavery in nearly every major nation throughout the ancient world, some people disapproved of the "peculiar institution" of slavery and, sometimes, mobilized forces to free slaves from bondage. Although they often worked to combat slavery within their own societies, abolitionists attempted to free their countrymen from servitude in other nations. The anti-slavery movement did not gain prominence until after the Age of Enlightenment.

See also[]

Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
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