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Abu Simbel is a Diplomatic Policy Card from the Gifts of the Nile scenario in Civilization VI.

Strategy[]

Abu Simbel doubles the Culture Culture output of Holy Site buildings, allowing for faster discovery of civics.

Civilopedia entry[]

"A great temple will do more than impress our neighbors—it will proclaim our primacy to all who observe it. With time, our neighbors will accept this without question."

See also[]