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Abu Simbel is a Diplomatic Policy Card from the Gifts of the Nile scenario in Civilization VI.
Strategy[]
Abu Simbel doubles the
Culture output of Holy Site buildings, allowing for faster discovery of civics.
Civilopedia entry[]
"A great temple will do more than impress our neighbors—it will proclaim our primacy to all who observe it. With time, our neighbors will accept this without question."
See also[]
- Abu Simbel in other games
