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|advance_required = Drama and Poetry |
|advance_required = Drama and Poetry |
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|production_cost = 27 |
|production_cost = 27 |
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+ | |maintenance = 1 |
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|great_person_points = +1 {{writer6}} point per turn<br/>+1 {{artist6}} point per turn<br/>+1 {{musician6}} point per turn |
|great_person_points = +1 {{writer6}} point per turn<br/>+1 {{artist6}} point per turn<br/>+1 {{musician6}} point per turn |
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|adjacency_bonus = +1 {{Culture6}} from each adjacent [[Wonder (Civ6)|Wonder]]<br/>+1 {{Culture6}} from each adjacent [[District (Civ6)|District]]<br/>+2 {{Culture6}} from being adjacent to the [[City Center (Civ6)|City Center]] |
|adjacency_bonus = +1 {{Culture6}} from each adjacent [[Wonder (Civ6)|Wonder]]<br/>+1 {{Culture6}} from each adjacent [[District (Civ6)|District]]<br/>+2 {{Culture6}} from being adjacent to the [[City Center (Civ6)|City Center]] |
Revision as of 14:44, 4 June 2020
The Acropolis is a unique district of the Greek civilization in Civilization VI. It replaces the Theater Square and can only be built on Hills.
- Effects:
- Lower Production cost (27 vs. 54)
- Major bonus (+2 Culture) for each adjacent Wonder and City Center.
- Minor bonus (+½ Culture) for each adjacent district tile.
- Awards 1 Envoy Envoy when completed
- +1 Great Writer, Great Artist and Great Musician points per turn.
- Buildings have slots for Great Works and Artifacts.
- Specialists add +2 Culture each
Buildings
The following buildings can be constructed in an Acropolis:
- Amphitheater
- Archaeological Museum (mutually exclusive with Art Museum)
- Art Museum (mutually exclusive with Archaeology Museum)
- Broadcast Center
Projects
- Theater Square Performances: Grants Culture and Great Writer, Great Artist, & Great Musician points equal to 15% of Production used
Strategy
The Acropolis is an interesting replacement for the Theater Square. It must be placed on a hill, but is cheaper to build and provides +2 Culture if adjacent to a City Center. Therefore, when settling, you should look out for spots which contain at least one adjacent Hills tile.
Also, each Acropolis awards 1 Envoy Envoy when completed. This is particularly useful for Pericles, whose leader ability functions best when he becomes the Suzerain of many city-states.
Civilopedia entry
In ancient Greece, acropolis meant, quite literally, "upper city." And in Athens, Corinth, Argos, Thebes, and elsewhere, that's exactly what it was – a portion of the town built upon an elevated area, often a hill with steep slopes, that was eminently defensible. Should the outer walls fall to invaders, a final stand could be made in the acropolis. In time, in many places, the old acropolis became the nucleus of a sprawling new city. During the Archaic Period in Greece, as the cities grew and the threat of barbarians lessened, these old upper districts underwent urban renewal, with temples, theaters, forums, palaces, government buildings and the like replacing the humble houses, markets, barracks and squares that once occupied the summit.
Gallery
Civilization VI Districts [edit] |
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Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ) • Canal • City Center • Commercial Hub (Suguba ) • Dam • Diplomatic Quarter1 • Encampment (Ikanda • Thành1) • Entertainment Complex (Street Carnival • Hippodrome1) • Government Plaza • Harbor (Cothon • Royal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa • Oppidum1) • Neighborhood (Mbanza) • Preserve1 • Spaceport • Theater Square (Acropolis) • Walled Quarter2 • Water Park (Copacabana ) |
1 Requires DLC • 2 The Black Death scenario only
Added in the Rise and Fall expansion pack. |