- See also: Airstrip (Civ6)
- Allows its parent city to build Aircraft
- Base for Aircraft. Initial slots: 4 ( 2); more can be added with buildings.
- Buildings provide XP boost for Aircraft produced in parent city.
- After an Airport has been built, and the Rapid Deployment civic researched, land units may be Airlifted to and from adjacent tiles of this Aerodrome.
- Lowers the Appeal of nearby tiles.
The following buildings can be built in the Aerodrome:
Unlike the other unit-oriented districts (i.e. the Encampment and Harbor), the Aerodrome does not simply help build aircraft; it is absolutely mandatory to build aircraft. So, come the Modern Era you should designate a city as an aviation center, ideally it should have plenty of Production.
The second role of the Aerodrome is a base for aircraft. A single Aerodrome can hold up to 8 (4 in Gathering Storm) planes after all buildings have been constructed. And remember that if you do not have a base in which to place them, you will be unable to build Aircraft. Although the Aerodrome is by no means the only place to house planes (City Centers and Airstrips can also do that), it is still the best place to do so; you should think strategically when placing it.
Finally, its third role is to enable the Airlifting of units, which in turn is the fastest way to move around the map. For this to work, though, you will need to place at least two Aerodromes in your empire, and they will each need an Airport. Afterward, any land units (military, civilian or Great People) can be airlifted from the Aerodrome tile (or any of the 6 adjacent tiles) to the other Aerodrome tile (or any of its 6 adjacent tiles). The unit that gets airlifted can no longer act within the same turn of airlifting.
An aerodrome is a place where, well, aeroplanes take off and land. Technically, according to the International Civil Aviation Organization, an “aerodrome” is “a defined area on land or water … intended to be used wholly or in part for the arrival, departure, and surface movement of aircraft.” The first such district to fit that description wholly was located in Viry-Châtillon, a suburb of Paris. In those early days of flight, any open, relatively flat, grassy field would serve...and did. Which meant, unlike the present, that planes could land and take-off in any direction, adjusting for the wind direction and weather conditions, requiring nothing more than a wind-sock or flag. Then someone had the clever idea of adding paved runways, and all that landing and taking-off got far more complicated.
|Civilization VI Districts |
Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ) • Canal • City Center • Commercial Hub (Suguba ) • Dam • Diplomatic Quarter1 • Encampment (Ikanda • Thành1) • Entertainment Complex (Street Carnival • Hippodrome1) • Government Plaza • Harbor (Cothon • Royal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa • Oppidum1) • Neighborhood (Mbanza) • Preserve1 • Spaceport • Theater Square (Acropolis) • Walled Quarter2 • Water Park (Copacabana )
|1 Requires a DLC • 2 The Black Death scenario only|