The Aerodrome is an advanced specialty District in Civilization VI, dedicated to building and housing aircraft. It requires Flight and must be built on flat terrain.
- Effects:
- Allows its parent city to build aircraft.
- Base for aircraft. Initial slots: 4 ( 2); more can be added with buildings.
- Buildings provide XP boost for Aircraft produced in parent city.
- After an Airport has been built and Rapid Deployment researched, land units may be Airlifted to and from this tile and adjacent ones.
- -1 Appeal
Buildings[]
The following buildings can be built in the Aerodrome:
Strategy[]
Unlike the other unit-oriented districts (i.e., the Encampment and the Harbor), the Aerodrome doesn't simply help build aircraft; it's a prerequisite for building them. Come the Modern Era, you should designate a city as an aviation center - ideally one that has plenty of Production.
Another role of the Aerodrome is a base for aircraft. A single Aerodrome can hold up to 8 air units (4 in Gathering Storm) after all buildings have been constructed. And remember that if you do not have a base in which to place them, you will be unable to build aircraft. Although the Aerodrome is by no means the only place to house planes (City Centers and Airstrips can also do that), it is still the best place to do so; you should think strategically when placing it.
Finally, the Aerodrome enables the Airlifting of units, which in turn is the fastest way to move around the map. For this to work, though, you will need to place at least two Aerodromes in your empire, and they will each need an Airport. Afterward, any land units (military, civilian, or Great People) can be airlifted from one Aerodrome tile to another (or any tile adjacent to the other Aerodrome). The unit that gets airlifted can no longer act within the same turn of airlifting.
Civilopedia entry[]
An aerodrome is a place where, well, aeroplanes take off and land. Technically, according to the International Civil Aviation Organization, an “aerodrome” is “a defined area on land or water … intended to be used wholly or in part for the arrival, departure, and surface movement of aircraft.” The first such district to fit that description wholly was located in Viry-Châtillon, a suburb of Paris. In those early days of flight, any open, relatively flat, grassy field would serve...and did. Which meant, unlike the present, that planes could land and take-off in any direction, adjusting for the wind direction and weather conditions, requiring nothing more than a wind-sock or flag. Then someone had the clever idea of adding paved runways, and all that landing and taking-off got far more complicated.
Gallery[]
Related achievements[]
What Do You Mean, "Active Volcano?"
Build three Aerodromes within 2 tiles of Eyjafjallajökull
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See also[]
- Airstrip (Civ6)
- Aerodrome in other games
Civilization VI Districts [edit] |
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Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ) • Canal • City Center • Commercial Hub (Suguba ) • Dam • Diplomatic Quarter1 • Encampment (Ikanda • Thành1) • Entertainment Complex (Street Carnival • Hippodrome1) • Government Plaza • Harbor (Cothon • Royal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa • Oppidum1) • Neighborhood (Mbanza) • Preserve1 • Spaceport • Theater Square (Acropolis) • Walled Quarter2 • Water Park (Copacabana ) |
1 Requires DLC • 2 The Black Death scenario only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
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