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Age of Reason is an advance in Civilization: Call to Power.

Summary[]

With the Age of Reason, the sixth Cultural Advance, man breaks free of superstition and attacks the world with deductive reasoning and a skeptical scientific mind. These inquiries begin with the natural world, but soon cross into human culture, questioning assumptions about equality and rights. The Emancipation Act offer an end to slavery, while Democracy beckons in the near future. The world will never be the same.

Great Library entry[]

The Printing Press meant education for the common man. Bibles appeared in the vernacular, and publishers created the first almanacs, dictionaries, and encyclopedias. As ancient texts (including religious ones) received more scrutiny, thinkers discovered many inaccuracies, and a new skepticism arose. Enter the Age of Reason, and a new political movement, which held that the individual ruled over the state, and that the rights of man were inalienable. The age of kings and slaves was fast drawing to a close.

Civilization: Call to Power Advances
Ancient Age Agriculture Alchemy Astronomy Bronzeworking Bureaucracy Domestication Engineering Geometry Hullmaking Ironworking Jurisprudence Mining Monarchy Philosophy Religion Shipbuilding Stirrup Stoneworking Theocracy Tool-Making Trade Writing
Renaissance Age Age of Reason Agricultural Revolution Banking Cannon-Making Cavalry Tactics Classical Education Democracy Economics Gunpowder Industrial Revolution Machine Tools Mechanical Clock Medicine Nationalism Ocean-Faring Optics Perspective Physics Printing Press Republic
Modern Age Aerodynamics Chemistry Communism Computer Conservation Corporation Electricity Electrification Explosives Fascism Genetics Global Defense Globenet Jet Propulsion Mass Media Mass Production Oil Refining Pharmaceuticals Quantum Physics Railroad Rocketry Space Flight Steel Tank Warfare
Genetic Age AI Surveillance Advanced Composites Arcologies Corporate Republic Cryonics Ecotopia Fuel Cells Fusion Genetic Tailoring Human Cloning Nano-Assembly Neural Interface Robotics Sea Colonies Smart Materials Space Colonies Superconductor Technocracy Unified Physics
Diamond Age Alien Archaeology Asteroid Mining Cloaking Digital Encryption Eden Project Gaia Theory Life Extension Mind Control Subneural Ad Ultra-Pressure Machinery Virtual Democracy Wormholes Zero-G Industry
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