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The Airport is an advanced aerial building in Civilization VI. It is built in the Aerodrome district and requires a Hangar (or one of its replacements).

Vanilla and Rise and Fall[]

Gathering Storm[]

Strategy[]

For those that manage to quickly develop the requisite civic, the Airport allows terrific mobility! Just as in Civilization V: Brave New World, you will now be able to instantly move units between continents, literally from one part of the world to the other! Of course, you will need to develop your Aerodromes at the two points first.

And of course, the Airport allows further enhancement of the city's Production Production capabilities and airplane construction efficiency.

Keep in mind, all tiles adjacent to the Aerodrome and the City Center gain the ability to airlift after building the Airport. It can be useful to maximize the number of tiles able to airlift units.

Civilopedia entry[]

Technically, an “airport” is any sort of location where airplanes, helicopters, blimps, or other aircraft can take off and land. However, in common usage an airport is a complex for commercial passenger aircraft, consisting of runways, control towers, hangers, terminals, emergency facilities and even parking structures. Man’s tendency to be in a hurry has made airports an inherent part of every city landscape (although most commercial airports are now located well away from the city, given the noise and pollution). Prior to 1930, most airports were small airfields or aerodromes, with runways of less than 2000 feet. In 1939 busy La Guardia in New York City handled nearly a quarter million passengers a month; the most recent statistics for airport passenger traffic list Hartsfield-Jackson in Atlanta as the world’s busiest, with over 92 million passing through it in 2011.

Related achievements[]

Flight Slingulator
Flight Slingulator
Airlift a level 3 Slinger
A pun on Flight Simulator.

See also[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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