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The Airstrip is a standard tile improvement in Civilization VI. It provides a base for military aircraft and may be built on flat terrain in your own or neutral territory.
- Effects:
- +3 aircraft slots
- -1 Appeal
Strategy[]
Airstrips can be invaluable to an offensive player. They may be placed almost anywhere, including tiles close to enemy territory and far away from your own lands. With the new rules for aircraft bases in the game, being able to station your air units where you can use them in offensive (and sometimes defensive) operations proves surprisingly important.
Once you've built an air force, keep some Military Engineers on hand and look for strategic places to build Airstrips. Just be aware of the hit to local Appeal, especially when playing as Australia.
Civilopedia entry[]
When early aeronauts needed a place to land in a hurry, any field that was fairly level and without things sticking up would serve … much to the surprise of many a farmer. In time, some of these became well-known and often used, thus an “airstrip.” In remote locations around the world, these extended air travel to everywhere. Most consisted of a grassy runway and perhaps some fueling storage tanks and pumps. Not many amenities, but these weren’t intended for tourists and the casual traveler. Unlike aerodromes and airports – although some airstrips did mature into these – airstrips were more for unplanned stops than not, or as a means to land near some backwater settlement. Oil fields, lumber camps, sheep stations, cattle ranches and the like often boasted an airstrip. Some still do.