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Alien Ethics
Alien Ethics (CivBE)

Primary technology of Tier N/A

Science 1160 Science
Requires N/A
Leads to Artificial Evolution
Planetary Engineering
Affinity

None

Buildings enabled Mind Stem
Xenodrome
Xeno Sanctuary
Improvements enabled None
Satellites enabled N/A
Units enabled N/A
Notes

Allows the Xeno Sanctuary and Mind Stem buildings. Unlocks the Xenodrome Wonder.

"The Golden Rule runs across all good ethics. Let's define our neighbor broadly, and spread love through the universe."

- Samatar Jama Barre, This is Not Exile

History[]

As humans spread across the surface of this planet and became concerned about avoiding the ecological disasters that plagued their home planet before and after the Great Mistake, they adopted variations of the humanist ethical approach of eco-holistic bio-centrism. In some of the colonial philosophies, the anthropomorphism that characterizes most ethical systems gave way to an environmental pragmatism, centered on living in accord with the planetary biosphere. The latter led to new socio-cultural movements, as well as cults divergent from mainstream dogmas. The ontological beliefs of the latter were often displayed in small shrines, both sanctioned and unsanctioned by colonial administrations. The debate on alien ethics has been heated at times, and has reached every level of society, even the scientific fraternity.

Game info[]

Alien Ethics is a Primary technology of Tier 3. It allows the Xeno Sanctuary and the Mind Stem buildings, as well as the Xenodrome Wonder.

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