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*After your airplane attacks something, the next turn is done returning to a friendly base. If you move it to a base square manually, you can still use it to attack any enemy unit next to the base, without it crashing.
 
*After your airplane attacks something, the next turn is done returning to a friendly base. If you move it to a base square manually, you can still use it to attack any enemy unit next to the base, without it crashing.
 
*Air transports do exist, but have a ridiculously short range making them pointless.
 
*Air transports do exist, but have a ridiculously short range making them pointless.
*Giving your submissive pact mate, or other trusted ally, ships to move their probe teams to other factions, or even handing over probe teams to them after moving those teams in position near an enemy base to make certain they use it there, allows you to let them take all the risk, and no one declaring war on you if discovered. Especially if they are the Data Angels faction, which receive probe team bonuses, or they have a secret project built that improves probe team success rates.
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*Giving your submissive pact mate, or other trusted ally, ships to move their probe teams to other factions, or even handing over probe teams to them after moving those teams in position near an enemy base to make certain they use it there, allows you to let them take all the risk, and no one declaring war on you if discovered. Especially if they are the Data Angels faction, which receive probe team bonuses, or they have a secret project built that improves probe team sucess rates.
 
*Sometimes, it's faster to nerve gas a base into oblivion than to waste time making units to go over there and capture it.
 
*Sometimes, it's faster to nerve gas a base into oblivion than to waste time making units to go over there and capture it.
 
*If the only way your enemy has to get to you to attack is by the sea, you should focus on taking out any of their sea bases able to produce boats(Check if they have mineral deposits near them, and check their population also) and those on the coast first. One you have made certain they can't produce or send anything at you, you can focus entirely on attacking them, instead of worrying about possible defense.
 
*If the only way your enemy has to get to you to attack is by the sea, you should focus on taking out any of their sea bases able to produce boats(Check if they have mineral deposits near them, and check their population also) and those on the coast first. One you have made certain they can't produce or send anything at you, you can focus entirely on attacking them, instead of worrying about possible defense.
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