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Amber Amber is a luxury resource in Civilization VI: Rise and Fall. It is found on Woods, Rainforest, and Coast tiles.

Strategy

Amber Amber is a unique luxury resource, appearing on both forested land (where it is improved with a Mine) and in the water (where it is improved with Fishing Boats). Either way, it provides Culture Culture and the standard Amenities Amenities bonus of luxury resources, as well as the Mine's bonuses to Production Production or the Fishing Boats' bonuses to Food Food and Gold Gold.

The coastal variant can appear in any coast tile around the world, whereas the land variant will be locked to a single continent (it will be one of the 4 unique luxuries of that continent).

Civilopedia entry

Amber has been prized for its decorative value since the Neolithic era, and also figured prominently in religious practices. Not just shiny stones, the scent of amber made it imminently tradable by European Catholics during the Reformation period, who considered it a blessing from God.

Related achievements

What Could Possibly Go Wrong?
What Could Possibly Go Wrong?
Have an improved Amber resource in a city with a Zoo and an Archaeological Museum at the start of the turn.
A reference to the Jurassic Park franchise, where dinosaurs are brought back from the dead through the extraction of dinosaur DNA from fossilized mosquitos in amber and put in a 'zoo' of sorts.
Civilization VI Resources [edit]
Luxury Amber R&F-OnlyCinnamonSCitrusClovesSCocoaCoffeeCosmeticsGCottonDiamondsDyesFursGold Ore3GypsumHoney1IncenseIvoryJadeJeansGMarbleMercuryOlives R&F-OnlyPearlsPerfumeGSaltSilkSilverSpicesSugarTeaTobaccoToysGTrufflesTurtles R&F-OnlyWhalesWine
Bonus BananasCattleCopperCrabsDeerFishMaize1RiceSheepStoneWheat
Strategic AluminumCoalHorsesIronNiterOilUranium
Special Antiquity SiteLey Line2Shipwreck
G: Accessed by Great MerchantS: Suzerainty with Zanzibar
1 Added in Maya & Gran Colombia Pack2 Secret Societies mode only • 3 Specific scenarios only
R&F-Only Added in the Rise and Fall expansion pack.
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