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The Ancestral Hall is a Tier 1 government building in Civilization VI: Rise and Fall. It is built in the Government Plaza district and requires a Tier 1 government (Autocracy, Classical Republic, or Oligarchy).

Strategy[]

The Ancestral Hall is a huge help if you're building a wide empire. With added Production Production toward Settlers and a free Builder in newly-founded cities, you'll be able to expand your empire and develop your land with ease. The Government Plaza is not always prioritized in the early game compared to other districts like Campuses, Commercial Hubs, and Harbors; however, if you want to pick the Ancestral Hall as your Tier 1 government building, you need to get it as soon as possible. There is nothing worse than getting this building so late that there's no open space nearby to settle.

The Ancestral Hall has great synergy with Magnus' Provision title, as it allows you to spam Settlers without adversely affecting the city's growth. The Colonization policy is another point of synergy; the Production Production bonus from the policy stacks with the bonus from the building.

Remember that, unlike most other Government Plaza buildings, the Production Production bonus granted by this building is not empire-wide - only the city with the Government Plaza gains this 50% Production Production bonus towards Settlers. However, any new settlement (after this building is completed) will start with a free Builder, regardless of where the Settler is trained. The effect that grants a free Builder is bound to this building, not to the Settler, so if a Settler is trained before the completion of the Ancestral Hall, but founds a city after its completion, the new city still starts with a Builder. On the other hand, if a city is founded when the Ancestral Hall is pillaged, no free Builder will be granted regardless of where and when the Settler was trained.

Civilopedia entry[]

The Ancestral Hall is a building associated with veneration of ancestors, and the best examples of these come to us from China (although variants on the concept have been built elsewhere throughout history). They exist to serve as a place where the living might demonstrate their respect and honor for the previous generations in their lineage, and to conduct important familial ceremonies, such as marriage and funerals.

As the seat of a lineage, they serve as an important locus in the identity of a family. No matter how far away a family may move, they know that they can return to their ancestral hall and reconnect in an important way to their place of origin. This grounding of identity is a source of strength for these people, making them feel like part of an unbroken chain of human effort and achievement.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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