From the first stirrings of life beneath water... to the great beasts of the Stone Age... to man taking his first upright steps, you have come far. Now begins your greatest quest: from this early cradle of civilization on towards the stars.
This is the beginning period for each civilization when it acquires the basic technologies and tools to control its surroundings. You will establish your Capital Capital, explore the lands around you, and begin to build improvements and districts on your first patch of land. If you aim at quick expansion, you will probably establish 1 or 2 more cities before progressing. You should also attempt to establish a Pantheon.
It is unlikely that you will fight anything but Barbarians in this era - there are simply too many of them, and too few of you to attempt to fight another civilization. And you don't want a Barbarian unit wrecking your lands and capturing your Builders while you're off fighting a losing battle against another civilization!
Ancient Era start Edit
- When starting a game in the Ancient Era, players receive one Settler, one Warrior, and 10 Gold.
- The game starts at Turn 1/500 (4000 BC) on Standard speed.
|-||-||Granary, Mekewap (Cree only)|
|-||-||Camp, Pasture, Kurgan (Scythia only)|
|-||Found a city on the Coast.||Fishing Boats, Galley, Viking Longship (Norway only)|
|-||Find a Natural Wonder.||Stonehenge, Holy Site, Lavra (Russia only), Shrine|
|Pottery||Farm a resource.||Hanging Gardens, Plantation, Stepwell (India only)|
|Pottery||Meet another civilization.||Campus, Seowon (Korea only), Observatory (Maya only), Library|
|Animal Husbandry||Kill a unit with a Slinger.||Archer, Pítati Archer (Nubia only), Hul'che (Maya only), Temple of Artemis|
|Mining||Build a Quarry.||Battering Ram, Ancient Walls, Pyramids, Great Wall (China only), Nubian Pyramid (Nubia only)|
|Mining||Kill 3 Barbarians.||Spearman, Hoplite (Greece only), Encampment, Ikanda (Zulu only), Barracks, Basilikoi Paides (Macedon only)|
|Mining||Mine a resource.||Heavy Chariot, Maryannu Chariot Archer (Egypt only), Water Mill|
Code of Laws
|-||-||Discipline, Survey, God King, Urban Planning|
|Code of Laws||Improve 3 tiles.||Agoge, Ilkum, Chemamull (Mapuche only), Sphinx (Egypt only)|
|Code of Laws||Discover a second continent.||Maritime Industries, Caravansaries, Trader|
|Craftsmanship||Clear a barbarian encampment.||Maneuver, Strategos|
|Craftsmanship||Build any specialty district.||Conscription, Corvée, Government Plaza, 1 Governor Title|
|Foreign Trade||Grow your civilization to at least 6 population.||Limitanei, Colonization, Land Surveyors, Pairidaeza (Persia only), 1 Governor Title|
|Foreign Trade||Found a pantheon.||Inspiration, Revelation, Oracle, 1 Envoy|
- Heavy Cavalry
Districts and BuildingsEdit
- City Center
- Campus/ Seowon/ Observatory
- Holy Site/ Lavra
- Encampment/ Ikanda
- Government Plaza
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
|Civilization VI |
|Rise and Fall • Gathering Storm • New Frontier Pass|