Civilization Wiki

Back to List of buildings in Civ6

The Ancient Walls are a basic defensive building in Civilization VI. They are built in the City Center and require Masonry.

Strategy[]

Ancient Walls are the first defense available in the game, good against the first regular weapons carried by the likes of the Warrior and the Spearman. However, siege equipment quickly makes them obsolete.

The new rules of city combat make Walls much more important than in Civilization V. Try to build them as soon as possible to greatly fortify your city against potential destruction, especially if you're facing an early war or invasion threat. As Outer Defense strength ensures the ranged strike ability and greatly reduces damage from non-siege weapons, it is vital to ensure that all of your cities have built some Walls. As you progress further into the game, Ancient Walls are required to build Medieval Walls and beyond.

Ancient Walls cannot be purchased with Gold Gold, only built with Production Production. While the Suzerain of Valletta, they can be purchased with 160 Faith Faith.

As of the Summer 2017 Update, Ancient Walls provide Tourism Tourism once Conservation is unlocked, and have no maintenance cost.

As of the Gathering Storm expansion, city-states will begin the game with Ancient Walls while playing on Immortal or Deity difficulty.

Civilopedia entry[]

Until things like gunpowder, bomber aircraft, and nuclear missiles made them rather pointless, city walls were pretty important if a city wanted to stay inviolate. If a town wanted to keep its citizens relatively safe and its stuff relatively secure from the barbarians at the gates, it needed a relatively strong wall surrounding it. The Sumerian city of Uruk is the oldest known settlement completely enclosed by a wall, in this case supposedly built by the god-king Gilgamesh. Some of the early settlements in the Indus Valley – such as Kot Diji – had massive stone-and-brick walls for protection. On the other hand, if the city was inhabited by awesome warriors, it could generally get by without walls – Sparta and Rome survived for several centuries before walls were built. Today, what portions of city walls remain are either ignored or consider part of the “local color.”

See also[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe ) • SewerFlood Barrier Fortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae ) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu ) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar ) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant Oil Power Plant Nuclear Power Plant
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli1) • Zoo (Thermal Bath ) • Stadium
Water Park Buildings Ferris Wheel Aquarium Aquatics Center
Neighborhood Buildings Food Market Shopping Mall
Dam Building Hydroelectric Dam
Aerodrome Buildings HangarAirport
Government Plaza Buildings Ancestral Hall Audience Chamber Warlord's Throne Foreign Ministry Grand Master's Chapel Intelligence Agency Queen's Bibliotheque National History Museum Royal Society War Department
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.