m (replaced: {{Housing6}} → {{HousingIcon6}} (3)) |
m (replaced: {{HousingIcon6}} Housing → {{Housing6}} (3)) |
||
Line 8: | Line 8: | ||
+1 {{Citizen6}} Population in all current [[City (Civ6)|cities]] when built. |
+1 {{Citizen6}} Population in all current [[City (Civ6)|cities]] when built. |
||
− | +1 {{ |
+ | +1 {{Housing6}} in all cities. |
|quote = The temple is surrounded by a moat, and access is by a single bridge, protected by two stone tigers so grand and fearsome as to strike terror into the visitor. |
|quote = The temple is surrounded by a moat, and access is by a single bridge, protected by two stone tigers so grand and fearsome as to strike terror into the visitor. |
||
|quoted = Diogo do Couto |
|quoted = Diogo do Couto |
||
Line 20: | Line 20: | ||
** +2 {{Faith6}} |
** +2 {{Faith6}} |
||
** +1 {{Citizen6}} Population in all current [[City (Civ6)|cities]] when built. |
** +1 {{Citizen6}} Population in all current [[City (Civ6)|cities]] when built. |
||
− | ** +1 {{ |
+ | ** +1 {{Housing6}} in all cities. |
==Strategy== |
==Strategy== |
||
− | Angkor Wat is a weak and inconsequential Wonder. Different from ''[[Civilization V]]'', in ''Civilization VI'', high {{Population6}} Population alone does not win you the game, as {{Science6}} and {{Culture6}} per {{Population6}} Citizen get nerfed repeatedly. The extra {{Population6}} Citizen and {{ |
+ | Angkor Wat is a weak and inconsequential Wonder. Different from ''[[Civilization V]]'', in ''Civilization VI'', high {{Population6}} Population alone does not win you the game, as {{Science6}} and {{Culture6}} per {{Population6}} Citizen get nerfed repeatedly. The extra {{Population6}} Citizen and {{Housing6}} seem nice for small and underdeveloped cities, but for well-established ones, these two bonuses are quite meaningless. This Wonder is low on the priority list of both players and AIs, so you can build it a few eras after it is unlocked if you do not have anything else to do to earn Era Scores out of it. |
==Civilopedia entry== |
==Civilopedia entry== |
Revision as of 19:57, 23 August 2020
- "The temple is surrounded by a moat, and access is by a single bridge, protected by two stone tigers so grand and fearsome as to strike terror into the visitor."
– Diogo do Couto
Angkor Wat is a Medieval Era Wonder in Civilization VI. It must be built adjacent to an Aqueduct district.
Strategy
Angkor Wat is a weak and inconsequential Wonder. Different from Civilization V, in Civilization VI, high Population alone does not win you the game, as Science and Culture per Citizen get nerfed repeatedly. The extra Citizen and Housing seem nice for small and underdeveloped cities, but for well-established ones, these two bonuses are quite meaningless. This Wonder is low on the priority list of both players and AIs, so you can build it a few eras after it is unlocked if you do not have anything else to do to earn Era Scores out of it.
Civilopedia entry
It has stood for nearly 1,000 years, a monument to a god and possibly the final resting place of the conqueror king who built it.
And still, the temple at Angkor Wat endures, its central tower rising 213 feet above the surrounding jungle. Constructed by the Khmer King Suryavarman II in the Twelfth century in what is now northern Cambodia, it is one of the world's tallest religious monuments.
A pilgrim to the city-temple of the Hindu God Vishnu would first cross a 650-foot wide and 14-feet deep moat surrounding the structure before entering a 'gopura,' a three-towered entrance leading to a raised walkway. Inside the temple complex proper, they would find four smaller towers surrounding one central 213-foot tower, evoking the sacred Mount Meru.
Khmer Shaivist temples typically face east, but because Angkor Wat faces west, the final resting place for Suryavarman's remains would be a temple honoring Vishnu.
Gallery
Related achievements
Wat is Love
Build Angkor Wat and a Wat in Angkor Wat.
|