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{{Tech
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{{Tech (Civ4)
 
|name = Animal Husbandry
 
|name = Animal Husbandry
 
|game = Vanilla
 
|game = Vanilla
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|rivertrade =
 
|rivertrade =
 
}}
 
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''"Blessed shall be the fruit of thy cattle, the increase of they kind, and the flocks of thy sheep."''<br />-The Bible, Deuteronomy 28:4
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''"Blessed shall be the fruit of thy cattle, the increase of thy kine, and the flocks of thy sheep."''<br />-The Bible, Deuteronomy 28:4
   
 
==Strategy==
 
==Strategy==
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''May improve early growth and military.''
'''Animal Husbandry''' allows your workers to build the [[Pasture (Civ4)|Pasture]] improvement.
 
   
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'''Animal Husbandry''' reveals [[Horses]] and allows your workers to build the [[Pasture (Civ4)|Pasture]] improvement. This grants access to the [[Cow (Civ4)|Cow]], [[Pig (Civ4)|Pig]] and [[Sheep (Civ4)|Sheep]] resources, all of which hasten city growth, and Horses, which boost production and allow [[Chariot (Civ4)|Chariots]] to be trained.
==Civilopedia Entry==
 
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==Civilopedia entry==
 
Animal husbandry possibly started as early as 9000 BC with the domestication of dogs, goats and sheep. During the Neolithic period as people started to settle into fixed agricultural communities this domestication intensified. Originally kept mainly for their meat, sheep and goats became valuable also for their milk and wool. Cattle were domesticated both for meat and skin and as work animals for agriculture; their milk production was not a factor until much later in history when breeding for high milk production produced suitable cows. Horses were also domesticated and became important for transportation and came to play a major part in warfare.
 
Animal husbandry possibly started as early as 9000 BC with the domestication of dogs, goats and sheep. During the Neolithic period as people started to settle into fixed agricultural communities this domestication intensified. Originally kept mainly for their meat, sheep and goats became valuable also for their milk and wool. Cattle were domesticated both for meat and skin and as work animals for agriculture; their milk production was not a factor until much later in history when breeding for high milk production produced suitable cows. Horses were also domesticated and became important for transportation and came to play a major part in warfare.
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[[Category:Technologies (Civ4)]]
 
[[Category:Ancient era (Civ4)]]
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[[es:Ganadería (IV)]]

Revision as of 18:04, 8 June 2020

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"Blessed shall be the fruit of thy cattle, the increase of thy kine, and the flocks of thy sheep."
-The Bible, Deuteronomy 28:4

Strategy

May improve early growth and military.

Animal Husbandry reveals Horses and allows your workers to build the Pasture improvement. This grants access to the Cow, Pig and Sheep resources, all of which hasten city growth, and Horses, which boost production and allow Chariots to be trained.

Civilopedia entry

Animal husbandry possibly started as early as 9000 BC with the domestication of dogs, goats and sheep. During the Neolithic period as people started to settle into fixed agricultural communities this domestication intensified. Originally kept mainly for their meat, sheep and goats became valuable also for their milk and wool. Cattle were domesticated both for meat and skin and as work animals for agriculture; their milk production was not a factor until much later in history when breeding for high milk production produced suitable cows. Horses were also domesticated and became important for transportation and came to play a major part in warfare.