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The Anti-Air Gun is an Atomic Era support unit in Civilization VI.

Strategy[]

The Anti-Air Gun employs flak shells to shoot down incoming enemy aircraft. It defends all friendly units in its tile and adjacent tiles from air units, damaging or destroying them before they strike. It also offers some protection from nuclear weapons: if a bomber is delivering a nuke within 1 tile, the attack will fail if the Anti-Air Gun brings the bomber below 50% HP.

Only one Anti-Air Gun will engage enemy aircraft at a time.

Like all support units, the Anti-Air Gun will be instantly killed if an enemy military unit enters the tile it occupies. Although it cannot intercept enemy aircraft while embarked, it can still provide Support bonuses to adjacent naval units that are intercepting a target.

Civilopedia entry[]

The minute generals started using aircraft, other generals started shooting at them, usually with artillery. The unsporting use of balloons by the Union army to gather intelligence in the American Civil War compelled the Confederates to develop methods to bring them down to earth. Nothing very practical was developed for anti-aircraft purposes until WW1, when the British decided a few weeks into the conflict that something was needed to dissuade the Germans from flying over their coasts with Zeppelins; the QF 1-pounder “pom-pom” was the first artillery piece designed as a dedicated anti-aircraft (AA) gun. Soon, everyone had some type of “ack-ack” to fire at the growing number of warplanes buzzing about, both on the battlefield and on the home front. During WW2, there were lots of AA guns deployed, but they weren’t very effective against the new breed of fast aircraft; post-war studies showed that the vast majority of bombers still reached their targets (on the order of 90%). And thus, as jet aircraft made an appearance, so too did AA missiles.

Trivia[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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