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- "Juvenile sealurks, when isolated from the collective planetary consciousness, preform astonishing feats as underwater sheepdogs. Vast schools of calorie-rich sporefish may be herded by only a few well trained specimens. Just don't let them get to close to the fungus, or they will turn on you like a razor shark."
– Captain Ulrik Svensgaard, "Tending the Sea"
Aquafarm is a base facility in Sid Meier's Alpha Centauri. It was added in the Alien Crossfire expansion. The Aquafarm increases the nutrient output of every kelp farm at that base by one.
Strategy[]
The main negatives are that despite coming early in the tech tree, you won't be able to reap the benefits until after Gene Splicing lifts the nutrient restrictions, and the large mineral cost, combined with a per-turn upkeep, mean that this facility may be a waste of precious minerals to build, and even more precious minerals to maintain.
Supply crawlers can keep supplying minerals from elsewhere to your sea bases, allowing you to build aquafarms at them, as well as colony pods to keep sending the excess people out to create new sea bases. Having a high population is useful to work every square a sea base has, bringing back plenty of nutrients to keep your population growing well, and energy from the tidal harnesses built on the same water tiles as your kelp is located. When you have more citizens than you need to work every available square, you can use them as engineers and turn that energy into something to speed up the discovery of new technologies.
Alpha Centauri Base facilities | |
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Build | AquafarmX • Brood PitX • Energy Bank • Genejack Factory • Headquarters • Hologram Theatre • Hybrid Forest • Nanoreplicator • Nessus Mining Station • Paradise Garden • Punishment Sphere • Quantum Converter • Recreation Commons • Recycling Tanks • Robotic Assembly Plant • Stockpile Energy • Thermocline TransducerX • Tree Farm |
Conquer | Aerospace Complex • Bioenhancement Center • Command Center • Covert Ops CenterX • Naval Yard • Orbital Defense Pod • Perimeter Defense • Psi Gate • Skunkworks • Subspace GeneratorX • Tachyon Field |
Discover | Fusion Lab • Nanohospital • Network Node • Orbital Power Transmitter • Quantum Lab • Research Hospital • Subsea TrunklineX |
Explore | Biology Lab • Centauri Preserve • Children's Creche • Flechette Defense SystemX • Geosynchronous Survey PodX • Hab Complex • Habitation Dome • Pressure Dome • Sky Hydroponics Lab • Temple of Planet |
X Added in Alien Crossfire |