The Aquarium is an advanced entertainment building in Civilization VI: Rise and Fall. It is built in the Water Park district and requires a Ferris Wheel (or one of its replacements).
- Effects:
- +1 Amenity from entertainment. This bonus extends to each City Center within 9 tiles. This bonus applies once to a city, and multiple copies of this building within 9 tiles of a City Center do not provide additional bonuses.
- +1 Science to each coastal resource and Shipwreck in this city.
- +1 Science to each Reef tile in this city.
- +1 Amenity and +3 tiles radius with Great Engineer Joseph Paxton activated.
Strategy[]
The Aquarium provides an extra Amenity to all cities within nine tiles of its district, as well as extra Science from Reefs, Shipwrecks, and water-based resources within its city's territory. If you build it in a Science-focused city, be sure not to let any Archaeologists excavate nearby Shipwrecks (unless you have no other way to get an Artifact you desperately need).
Civilopedia entry[]
The modern aquarium brings the pleasure of seeing the great beasts of the deep without putting one's limbs at risk. They would provide a bridge between spectacle and education.
The Romans would get a start in the fish tank game with their early marble aquariums with a single pane of glass around 50 CE. However, the first public aquarium wouldn't appear until 1853, with the construction of the London Zoo's 'Fish House.'
Today, Atlanta, Georgia boasts the largest aquarium in the world featuring a whopping 24 million gallon shark tank.