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The '''Arab civilization''' ('''Arabs''') are a [https://tvtropes.org/pmwiki/pmwiki.php/Main/DummiedOut dummied-out] [[List of civilizations in Civ2|civilization]] in ''[[Civilization II]]''. Their information, like the that of {{link2|Incas}}, is included in the game's files but is not playable without [[Modding (Civ2)|minor modification]] of <code>rules.txt</code> to replace one of the default tribes.
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The '''Arab civilization''' ('''Arabs'''), representing the [[wikipedia:Military career of Muhammad|early Muslim umma]] and [[wikipedia:caliphate|caliphate]], is a [https://tvtropes.org/pmwiki/pmwiki.php/Main/DummiedOut dummied-out] [[List of civilizations in Civ2|civilization]] in ''[[Civilization II]]''. Their information, like the that of {{link2|Incas}}, is included in the game's files but is not playable without [[Modding (Civ2)|minor modification]] of <code>rules.txt</code> to replace one of the default tribes.
   
 
== Modding ==
 
== Modding ==

Revision as of 04:48, 22 October 2018

The Arab civilization (Arabs), representing the early Muslim umma and caliphate, is a dummied-out civilization in Civilization II. Their information, like the that of Incas, is included in the game's files but is not playable without minor modification of rules.txt to replace one of the default tribes.

Modding

To add the Arabs to the game, their line of code in rules.txt should be moved from under the list of normally playable civs to replace one of them, ideally another teal civ. The first set of numbers in the line of code also needs another digit to describe the style of Arab buildings. (The usual Middle Eastern architecture style uses the code 0.)

Color

The Arabs are coded as a teal civilization. A game modded to include them—without changing their color—will not include the Americans, Chinese, or Persians.

Leaders

The default male leader of the Arabs is Saladin (1137–1193), the Kurdish sultan of Ayyubid Egypt and Syria who crippled the Kingdom of Jerusalem and led the Muslim resistance to the Third Crusade.

There is no female leader of the Arabs in the game's default files.

Arab leaders use the default titles except under monarchy and fundamentalism. An Arab king or queen is known as a "sultan" or "sultana". An Arab high priest or priestess, like a Persian one, is known as an "ayatollah". This is a Shia misnomer: the equivalent Sunni term would be "caliph" or "imam".

Personality

The Arabs are aggressive but civilized.

City list

The default Arab list consists of cities in the territory of the 8th-century Umayyad Caliphate, extending from Morocco to Georgia to Iran to Yemen. The ⟨q⟩ in these names is a kind of 'k' sound, where the tongue is raised further back in the throat.

  • Baghdad (default capital)
  • Mecca
  • Samarra
  • Damascus
  • Tiflis
  • Tangier
  • Raqqa
  • Beirut
  • Medina
  • Riyadh
  • Mosul
  • Algiers
  • Tunis
  • Fez
  • Shiraz
  • Aden
  • Qum
  • Qazvin
  • Barqa
  • Tripoli
  • Mahdia
  • Rabat

Qum is an older spelling of the Persian city Qom. Rabat also appears on the Carthaginian list; Shiraz and Tripoli appear on the Persian one. Tangier is a newer name of ancient Tingis, which appears on the Carthaginian list. Tiflis is an older name of Tbilisi, which appears under both names in the Russian list. Some of the cities are nearby their Roman and Carthaginian equivalents, for example Seleucia and Baghdad.

Scenarios

In the Rome scenario, Arab raids are represented by constant barbarian attacks against the Ptolemaic and Seleucid Greeks from the large empty space in the southeastern map.

Conflicts in Civilization added several scenarios involving the Islamic Caliphate, including Jihad: The Rise of Islam, The Crusades, Cross and Crescent, and The Mongol Horde. The Persian Gulf War also involves the modern Arab states.

Civilizations in Civilization II [edit]
White
Green
Blue
Yellow
Cyan
Orange
Purple
Red
Unused
Related pages