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The '''Arabian''' people (or '''Arabs''') were supposed to represent a playable civilization in ''[[Civilization II]]'', but were dummied out of the game. It is possible to play as them by [[Modding (Civ2)|modding]] the game to replace another civ's data with the Arabians' data.
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The '''Arab civilization''' ('''Arabs'''), representing the [[wikipedia:Military career of Muhammad|early Muslim umma]] and [[wikipedia:caliphate|caliphate]], is a [https://tvtropes.org/pmwiki/pmwiki.php/Main/DummiedOut dummied-out] [[List of civilizations in Civ2|civilization]] in ''[[Civilization II]]''. Their information, like the that of the {{link2|Incas}}, is included in the game's files but is not playable without [[Modding (Civ2)|minor modification]] of <code>rules.txt</code> to replace one of the default tribes.
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{{stub}}
 
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== Modding ==
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{{main|Modding (Civ2)}}
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To add the Arabs to the game, their line of code in <code>rules.txt</code> should be moved from under the list of normally playable civs to replace one of them, ideally another [[List of civilizations in Civ2|teal civ]]. The first set of numbers in the line of code also needs another digit to describe the style of Arab buildings. (The usual Middle Eastern architecture style uses the code <code>0</code>.)
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== Color ==
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The Arabs are coded as a [[List of civilizations in Civ2|teal civilization]]. A game [[modding (Civ2)|modded]] to include them&mdash;without changing their color&mdash;will not include the {{link2|Americans}}, {{link2|Chinese}}, or {{link2|Persians}}.
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== Leaders ==
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{{main|Leaders (Civ2)}}
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The default male leader of the Arabs is [[wikipedia:Saladin|Saladin]] (1137–1193), the Kurdish sultan of [[wikipedia:Ayyubids|Ayyubid]] Egypt and Syria who crippled the [[wikipedia:Kingdom of Jerusalem|Kingdom of Jerusalem]] and led the Muslim resistance to the [[wikipedia:Third Crusade|Third Crusade]].
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There is no female leader of the Arabs in the game's default files.
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Arab leaders use the default titles except under [[Monarchy (government) (Civ2)|monarchy]] and [[Fundamentalism (government) (Civ2)|fundamentalism]]. An Arab king or queen is known as a "[[wikipedia:sultan|sultan]]" or "[[wikipedia:sultana|sultana]]". An Arab high priest or priestess, like a {{Link2|Persian}} one, is known as an "[[wikipedia:ayatollah|ayatollah]]". This is a Shia misnomer: the equivalent Sunni term would be "[[wikipedia:caliph|caliph]]" or "[[wikipedia:imam|imam]]".
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==Personality==
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The Arabs are aggressive but civilized.
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== City list ==
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{{main|City (Civ2)}}
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The default Arab list consists of cities in the territory of the 8th-century [[wikipedia:Umayyad Caliphate|Umayyad Caliphate]], extending from Morocco to Georgia to Iran to Yemen. The ⟨q⟩ in these names is [[wikipedia:voiceless uvular stop|a kind of 'k' sound]], where the tongue is raised further back in the throat.
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# '''[[Baghdad]]''' (default capital)
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# [[Mecca]]
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# Samarra
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# [[Damascus]]
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# [[Tiflis]]
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# Tangier
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# Raqqa
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# Beirut
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# Medina
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# Riyadh
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# Mosul
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# Algiers
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# Tunis
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# [[Fez]]
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# Shiraz
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# Aden
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# Qum
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# Qazvin
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# Barqa
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# [[Tripoli]]
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# Mahdia
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# Rabat
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When this list is completed, the game continues with the names in the [[City (Civ2)#Extra list|extra cities list]]. When that list is completed, the game cycles back to the top of this list with "Baghdad" again.
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Qum is an older spelling of the Persian city [[wikipedia:Qom|Qom]]. Rabat also appears on the [[Carthaginian (Civ2)#City list|Carthaginian list]]; Damascus, Shiraz, and Tripoli appear on the [[Persian (Civ2)#City list|Persian one]]. Tangier is a newer name of ancient Tingis, which appears on the Carthaginian list. [[Tiflis]] is an older name of Tbilisi, which appears under both names in the [[Russian (Civ2)#City list|Russian list]]. Some of the cities are nearby their {{Link2|Roman}} and {{Link2|Carthaginian}} equivalents, for example Seleucia and [[Baghdad]].
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==Scenarios==
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{{main|Scenario (Civ2)}}
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In the [[Rome (Civ2 scenario)|Rome scenario]], Arab raids are represented by constant {{Link2|barbarian}} attacks against the Ptolemaic and Seleucid Greeks from the large empty space in the southeastern map.
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''[[Civilization II: Conflicts in Civilization|Conflicts in Civilization]]'' added several scenarios involving the Islamic Caliphate, including [[Jihad: The Rise of Islam (Civ2)|Jihad: The Rise of Islam]], [[The Crusades (Civ2)|The Crusades]], [[Cross and Crescent (Civ2)|Cross and Crescent]], and [[The Mongol Horde (Civ2)|The Mongol Horde]]. The [[Persian Gulf War (Civ2)|Persian Gulf War]] also involves the modern Arab states.
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{{Civilizations (Civ2)}}
 
[[Category:Civilizations (Civ2)]]
 
[[Category:Civilizations (Civ2)]]
 
[[Category:Arabian]]
 
[[Category:Arabian]]

Revision as of 17:03, 8 January 2020

The Arab civilization (Arabs), representing the early Muslim umma and caliphate, is a dummied-out civilization in Civilization II. Their information, like the that of the Incas, is included in the game's files but is not playable without minor modification of rules.txt to replace one of the default tribes.

Modding

To add the Arabs to the game, their line of code in rules.txt should be moved from under the list of normally playable civs to replace one of them, ideally another teal civ. The first set of numbers in the line of code also needs another digit to describe the style of Arab buildings. (The usual Middle Eastern architecture style uses the code 0.)

Color

The Arabs are coded as a teal civilization. A game modded to include them—without changing their color—will not include the Americans, Chinese, or Persians.

Leaders

The default male leader of the Arabs is Saladin (1137–1193), the Kurdish sultan of Ayyubid Egypt and Syria who crippled the Kingdom of Jerusalem and led the Muslim resistance to the Third Crusade.

There is no female leader of the Arabs in the game's default files.

Arab leaders use the default titles except under monarchy and fundamentalism. An Arab king or queen is known as a "sultan" or "sultana". An Arab high priest or priestess, like a Persian one, is known as an "ayatollah". This is a Shia misnomer: the equivalent Sunni term would be "caliph" or "imam".

Personality

The Arabs are aggressive but civilized.

City list

The default Arab list consists of cities in the territory of the 8th-century Umayyad Caliphate, extending from Morocco to Georgia to Iran to Yemen. The ⟨q⟩ in these names is a kind of 'k' sound, where the tongue is raised further back in the throat.

  1. Baghdad (default capital)
  2. Mecca
  3. Samarra
  4. Damascus
  5. Tiflis
  6. Tangier
  7. Raqqa
  8. Beirut
  9. Medina
  10. Riyadh
  11. Mosul
  12. Algiers
  13. Tunis
  14. Fez
  15. Shiraz
  16. Aden
  17. Qum
  18. Qazvin
  19. Barqa
  20. Tripoli
  21. Mahdia
  22. Rabat

When this list is completed, the game continues with the names in the extra cities list. When that list is completed, the game cycles back to the top of this list with "Baghdad" again.

Qum is an older spelling of the Persian city Qom. Rabat also appears on the Carthaginian list; Damascus, Shiraz, and Tripoli appear on the Persian one. Tangier is a newer name of ancient Tingis, which appears on the Carthaginian list. Tiflis is an older name of Tbilisi, which appears under both names in the Russian list. Some of the cities are nearby their Roman and Carthaginian equivalents, for example Seleucia and Baghdad.

Scenarios

In the Rome scenario, Arab raids are represented by constant barbarian attacks against the Ptolemaic and Seleucid Greeks from the large empty space in the southeastern map.

Conflicts in Civilization added several scenarios involving the Islamic Caliphate, including Jihad: The Rise of Islam, The Crusades, Cross and Crescent, and The Mongol Horde. The Persian Gulf War also involves the modern Arab states.

Civilizations in Civilization II [edit]
White
Green
Blue
Yellow
Cyan
Orange
Purple
Red
Unused
Related pages