An archery unit is a unit specialized in pre-gunpowder ranged weapons.
All of them have 1 Move. They attack adjacent tiles just like melee units. Being land units, they benefit from Barracks.
Civ4[]
In Civilization IV, the archery units are:
Name | Civilization | Techs | Resources | Strength | Traits |
---|---|---|---|---|---|
Archer |
Archery |
3 | 1 First Strike
+50% City Defense +25% Hills Defense | ||
Babylonian |
Archery |
3 | 1 First Strike
+50% City Defense +25% Hills Defense +50% vs. Melee Units | ||
Malinese |
Archery |
3 | 1-2 First Strikes
+50% City Defense +25% Hills Defense | ||
Longbowman |
Archery |
6 | 1 First Strike
+25% City Defense +25% Hills Defense | ||
Crossbowman |
Archery |
Iron | 6 | 1 First Strike
+50% vs. Melee Units | |
Chinese |
Archery |
Iron | 6 | 2 First Strikes
+50% vs. Melee Units Causes Collateral Damage (max. 60%) |