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Game Info[]

Medieval Era unit training building. Requires Barracks, Ikanda, or Krepost.

Strategy[]

The Armory provides further experience for military units produced or purchased in the city. A unit produced in a city with an Armory comes out with two promotions already! Build it in your military hubs.

Civilopedia entry[]

An armory is a military building which stores and maintains weapons during peacetime. Unless on duty, soldiers do not usually carry their weapons with them at all times (especially if their weapons are machine guns or rocket-propelled grenades).

Armories are generally heavily armored and guarded, and may resemble a full-fledged castle more than a warehouse. A military's weapons need to be protected from theft, be it minor pilferage or a rampaging mob bent upon insurrection.

See also[]

Civilization V Buildings [edit]
Airport Amphitheater AqueductArmoryArsenalBank (Hanse Satrap's Court) • Barracks (Ikanda Krepost) • Bomb Shelter Broadcast TowerCaravansary Castle (Mughal Fort) • Cathedral CircusColosseumConstabulary CourthouseFactoryForgeGarden (Candi ) • GranaryHarborHospitalHotel Hydro PlantLibrary (Paper MakerRoyal Library ) • LighthouseMarket (Bazaar) • Medical LabMilitary AcademyMilitary BaseMintMonastery Monument (Stele ) • Mosque MuseumNuclear PlantObservatoryOpera House (Ceilidh Hall ) • Pagoda Police Station Public SchoolRecycling Center Research LabSeaportShrine (Pyramid ) • Solar PlantSpaceship FactoryStable (Ducal Stable ) • StadiumStock ExchangeStone WorksSupermarket2Temple (Burial TombMud Pyramid Mosque) • TheatreUniversity (Wat) • Walls (Walls of Babylon1) • Water Mill (Floating Gardens) • Windmill (Coffee House ) • Workshop (Longhouse) • Zoo
1 Requires a DLC2 Сut from the game
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.
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