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The Art Museum is an advanced cultural building in Civilization VI. It is built in the Theater Square district and requires an Amphitheater (or one of its replacements).

Strategy[]

The Art Museum is the second building inheriting the features of the old Museum building from Civilization V: Brave New World, and this one is exclusively dedicated to artwork rather than artifacts. That means that you cannot display any Artifact Artifacts at all in it! You can, however, display any of the multiple types of Great Work of Art in the game.

Activating its Theming Bonus is more challenging, though. You must fill all three of the Art Museum's slots with one of the following types of Great Works of Art, each of which must be created by a different Great Artist:

  • Sculpture Sculptures
  • ReligiousArt6.png Religious
  • Landscape Landscapes
  • Portrait Portraits

This means you cannot activate a Theming Bonus with a single Great Artist - you will fill the slots, but then you will need to trade with other players to get Great Works of the same type from Great Artists they had. Or, you have to wait for the right Great Artist, having the right type of Great Works, and manage to attract them to your civilization!

In Rise and Fall, each cultural city-state with 6 or more Envoy Envoys gives an additional +2 Culture Culture in each Art Museum.

Civilopedia entry[]

Art museums (or art galleries) are public spaces - paid for by the public, usually in the form of taxes – to house artwork meant to edify and uplift the masses. The art objects may take many forms: paintings, sketches, sculptures, ceramics, metalwork, prints, and now even video. Perhaps the first such effort at bringing high culture to the public took place in 1671 AD, the Amerbach-Cabinet in Basel (now the Kunstmuseum). But the whole idea of such collections for public edification really took off during the Renaissance, with the likes of the Capitoline, Vatican, and Uffizi galleries established. The 1700s saw another wave of iconic collections open: the Hermitage, the Prado, the Louvre, and the first American museum, the Charleston Museum, in 1773. The Louvre was established in 1793, soon after the French Revolution when the royal collection of art was declared the property of the people, beginning the trend of removing art from the grasp of the wealthy and putting it on tasteful display for the public to gawk at.

Civilization VI Buildings [edit]

AirportAmphitheater (Marae GS-Only.png) • Ancestral Hall R&F-Only.pngAncient WallsAquarium R&F-Only.pngAquatics Center R&F-Only.pngArchaeological MuseumArena (Tlachtli) • ArmoryArt MuseumAudience Chamber R&F-Only.pngBank (Gilded Vault3Grand Bazaar GS-Only.png) • Barracks (Basilikoi Paides1) • Broadcast Center (Film Studio) • CathedralChancery1Coal Power Plant GS-Only.pngConsulate1Dar-e MehrFactory (Electronics Factory) • Ferris Wheel R&F-Only.pngFlood Barrier GS-Only.pngFood Market R&F-Only.pngForeign Ministry R&F-Only.pngFortress2GranaryGrand Master's Chapel R&F-Only.pngGrove1Guildhall2GurdwaraHangarHeadquarters2Hydroelectric Dam GS-Only.pngIntelligence Agency R&F-Only.pngKeep2LibraryLighthouseMarket (Sukiennice1) • Mass Grave2Medieval WallsMeeting HouseMilitary AcademyMonument (Old God Obelisk3) • MosqueNational History Museum R&F-Only.pngNilometer2Nuclear Power Plant GS-Only.pngObelisk2Oil Power Plant GS-Only.pngPagodaPalacePlague Hospital2Power PlantQueen's Bibliotheque GS-Only.pngRenaissance Walls (Tsikhe R&F-Only.png) • Research LabRoyal Society R&F-Only.pngSanctuary1SeaportSewerShipyardShopping Mall R&F-Only.pngShrineStable (Ordu R&F-Only.png) • StadiumStock ExchangeStupaSynagogueTemple (Prasat1Stave Church) • University (Alchemical Society3MadrasaNavigation School1) • War Department R&F-Only.pngWarlord's Throne R&F-Only.pngWater Mill (Palgum1) • WatWorkshopZoo (Thermal Bath GS-Only.png)

1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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