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The Artillery is a unit in Civilization: Call to Power.

Summary[]

Firing new high explosive shells, Artillery pounds the battlefield, forcing soldiers to the trenches. With Bombardment and with an excellent ranged attack, Artillery compliment the Tanks and Machine Gunners of the Modern Age.

Great Library entry[]

Explosives brought about a new age in warfare with smokeless powder and TNT. From this, new artillery developed armed with explosive shells and capable of firing over much longer ranges. The effect of these developments can be seen in casualty rates. During the Russo-Japanese War of 1905, only ten percent of casualties were attributed to artillery. By World War I as many as seventy percent of casualties were attributed to artillery fire. Despite this, the inability of artillery to destroy defensive positions or to target enemy batteries meant that initially, the new artillery was not flawless.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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