Civilization Wiki

BackArrowGreen Back to the list of technologies in Civ4

 "Artillery adds dignity to what otherwise would be a vulgar brawl"
– Frederick the Great


Artillery allows you to build Artillery, Anti-Tank infantry, and Mobile Artillery, the game's most powerful siege unit.

Civilopedia entry[]

The term "artillery" is used to describe any weapon that throws large missiles and requires more than one person to operate. In Civilization IV, the artillery technology refers specifically to the invention and production of large and powerful breech-loading weapons that fire shells rather than balls. Production of these weapons began in the latter half of the 19th century.

Artillery is defined in a number of ways. One is by the weapon's trajectory: a "direct fire" weapon has a relatively flat trajectory, while an "indirect-fire" weapon has a high arc, allowing the missile to be dropped on targets behind walls, hills or even mountains. Artillery is also defined by its mode of transport; some are "fixed" weapons that cannot be moved, others are "towed" by separate vehicles, and others are "self-propelled."

Today's artillery is extremely lethal. The weapons can fire missiles at targets miles away, their targets spotted from airplane or even satellite. Artillery shells may contain high explosives, shrapnel, fueled-air explosives, mines, or even poison gas. The primary limitation of artillery in modern warfare is its relative slowness; the big guns cannot keep pace with the fast-moving armor and mechanized infantry forces. Jet planes are often used in artillery's traditional role now.

Civilization IV Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Fishing Hunting Masonry Meditation Mining Monotheism Mysticism Polytheism Pottery Priesthood Sailing The Wheel Writing
Classical AestheticsB Alphabet Calendar Code of Laws Compass Construction Currency Drama Horseback Riding Iron Working Literature Mathematics Metal Casting Monarchy
Medieval Banking Civil Service Divine Right Engineering Feudalism Guilds Machinery Music Optics Paper Philosophy Theology
Renaissance Astronomy Chemistry Constitution Corporation Democracy Economics Education Gunpowder Liberalism Military ScienceB Military Tradition Nationalism Printing Press Replaceable Parts Rifling
Industrial Artillery Assembly Line Biology Combustion Communism Electricity Fascism Fission Industrialism Medicine Physics Railroad Scientific Method Steam Power Steel
Modern Advanced FlightB Composites Computers Ecology Fiber Optics Flight LaserB Mass Media Plastics Radio Refrigeration Robotics Rocketry Satellites SuperconductorsB
Future Fusion Future Tech Genetics StealthB
B Added in Beyond the Sword