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The Atomic Era is the seventh era in Civilization VI. It is preceded by the Modern Era and followed by the Information Era.

IntroEdit

New frontiers of discovery expand our understanding, from the tiny atom to the majesty of outer space. Mysteries long tolerated are closer than ever to revealing their deepest secrets, beyond what we can easily see. You will choose how to use this knowledge, and push back the greatest darkness we have yet faced.

Game InfoEdit

The Atomic Era takes its name from the invention of the most terrible weapon known to man - the Atomic bomb. But more broadly, it also brings about the power of the atom as means of Power (Civ6) Power - the cleanest and most powerful source. It is up to you to choose how you will use that power - to produce clean energy for your cities in peace, or to destroy the enemy in war.

Another thing the Atomic Era brings is the real conquest of the skies - with improved aircraft now separated into two different classes, air warfare really becomes a very serious endeavor. And improved Support units both on land and in the air, combined with the next level of air transport technology, speed up combat even more.

As if that weren't enough, man now reaches even higher - to space. The Rocketry technology unlocks the path towards the last type of victory - the Science victory. Civilizations pursuing it will have to ensure Spaceports are constructed and guarded from the enemy, while also boosted with enough Civ6Production Production to complete the most complex Projects in the game - the Space Race projects.

Meanwhile the pursuers of Cultural victory also get some more trump cards up their sleeves, with Ski Resorts to attract even more tourists, while Rock Bands tour foreign lands to spread your cultural fame. The Tier 3 buildings unlocked in the Entertainment-oriented Districts also help to that goal.

Atomic Era start Edit

TechnologiesEdit

Advanced Flight (Civ6) Advanced Flight
Rocketry (Civ6) Rocketry
Advanced Ballistics (Civ6) Advanced Ballistics
Combined Arms (Civ6) Combined Arms
Plastics (Civ6) Plastics
Computers (Civ6) Computers
Nuclear Fission (Civ6) Nuclear Fission
Synthetic Materials (Civ6) Synthetic Materials

CivicsEdit

Civic Prerequisites Inspiration Unlocks
Cultural Heritage (Civ6)
Cultural Heritage
Conservation Have a Themed Museum. Sydney Opera House

Heritage Tourism

Reveals Shipwrecks.

3 Envoys.

Cold War (Civ6)
Cold War
Ideology Research the Nuclear Fission technology. Rock Band, Amundsen-Scott Research Station

Containment, Cryptography, International Waters, Second Strike Capability

Grants the ability to construct an additional Spy.

Professional Sports (Civ6)
Professional Sports
Ideology Build 4 Entertainment Complex Districts. Estádio do Maracanã, Stadium, Aquatics Center, Ski Resort

Sports Media

Rapid Deployment (Civ6)
Rapid Deployment
Cold War Build an Aerodrome or Airstrip on a foreign continent. Amundsen-Scott Research Station

Military First, After Action Reports

Allows for the transport of land units between Aerodrome districts that contain Airports.

Space Race (Civ6)
Space Race
Cold War Build a Spaceport district. Integrated Space Cell

Satellite Broadcasts

Tile ImprovementsEdit

Missile Silo (Civ6) Missile Silo
Offshore Oil Rig (Civ6) Offshore Oil Rig
Geothermal Plant (Civ6) Geothermal Plant GS-Only
Ski Resort (Civ6) Ski Resort GS-Only

UnitsEdit

Districts and BuildingsEdit

WondersEdit

Estádio do Maracanã (Civ6) Estádio do Maracanã
Sydney Opera House (Civ6) Sydney Opera House
Amundsen-Scott Research Station (Civ6) Amundsen-Scott Research Station R&F-Only

ProjectsEdit

Launch Earth Satellite (Civ6) Launch Earth Satellite
Manhattan Project (Civ6) Manhattan Project
Build Nuclear Device (Civ6) Build Nuclear Device
Convert to Nuclear Power (Civ6) Convert to Nuclear Power GS-Only
Recommission Nuclear Reactor (Civ6) Recommission Nuclear Reactor GS-Only

R&F-Only Added in the Rise and Fall expansion pack.

GS-Only Added in the Gathering Storm expansion pack.

Civilization VI [edit]
Rise and FallGathering StormNew Frontier Pass

Lists
AgendasBeliefsBuildings (Unique Buildings) • City-StatesCivicsCivilizationsCompetitions GS-OnlyDistrictsImprovementsLeadersPantheonsPolicy CardsProjectsPromotionsResourcesTechnologiesTerrainUnits (Unique Units) • Wonders (Natural Wonders)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFuture GS-Only

Concepts
Ages R&F-Only (Historic Moments R&F-OnlyTimelines R&F-Only) • BarbariansCity (AmenitiesCapitalGovernors R&F-OnlyHousingLoyalty R&F-OnlyPopulation) • Climate GS-Only (Disasters GS-Only) • CombatDiplomacy (Emergencies R&F-OnlyEspionageGossipGrievances GS-Only WarmongeringWorld Congress GS-Only) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTrade RoutesVictory

Statistics
Civ6Culture CultureDiplomatic Favor (Civ6) Diplomatic Favor GS-OnlyCiv6Faith FaithCiv6Food FoodCiv6Gold GoldPower (Civ6) Power GS-OnlyCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCGame ModeModdingScenariosSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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