Civilization Wiki
Advertisement
Future Tech (Civ6) Upcoming content

This article is about an upcoming or very recent event or game. Information may be limited on this subject.

BackArrowGreen Back to Civilization VII

Militaristic leader attributes tree (Civ7)

Militaristic leader attributes tree

An attribute is a characteristic of a civilization or leader in Civilization VII and its expansions that provides gameplay bonuses.

Mechanics[]

Attributes are arranged into six trees: Cultural, Diplomatic, Economic, Expansionist, Militaristic, and Scientific. Leaders can earn and spend points to advance through the attribute trees, unlocking more potent bonuses as they do.

See also[]

Civilization VII Attributes [edit]
Civilization VII [edit]
Lists
Concepts
  • Age
  • Attribute
  • Building
  • City
    • Capital
    • Population
    • Town
  • Civic
  • Combat
  • Difficulty level
  • Diplomacy
  • Government
  • Improvement
  • Map
    • Tile
  • Quarter
  • Religion
    • Pantheon
  • Resource
  • Speed
  • Technology
  • Terrain
  • Unit
    • Movement
    • Range
    • Sight
    • Strength
    • Unique unit
  • Victory
  • Wonder
Miscellaneous
Advertisement