Civilization Wiki
Advertisement

BackArrowGreen Back to Civilizations (Civ3)

Wikipedia
Wikipedia has a page called:

The Austrian people represent a civilization that was slated to appear in Civilization III: Conquests, but was cut from the game before its release. They are led by Charles V. Because of a hardcoded civilizations limit, another civ must be replaced with Austria to play as them.

The leader portraits, unit images, and Civilopedia entries are included with Civilization III: Conquests, but were not implemented in the finished software.

How to[]

So the first step is to open the editor. (Civ3ConquestsEdit.exe)

Go to Civilizations Tab. Open the dropdown menu of civs, click Sumeria. Hit Rename and type in Austria. You now fill in the settings.

To get the traits that were intended, go to the Conquests root, then Text, then pediaicons.txt. It says Militaristic and Industrious. You can use these same traits, or choose others, up to you. The techs are not binded literally to the traits, so on the right, you see Free Techs. You put the usual free techs there that the traits receive (Warrior Code/Masonry).

Put the civ entry as RACE_AUSTRIA in the middle of the page. Put the Index as 32, instead of -1.

Set Culture Group as European for the city graphics.

You can change the team colours at the bottom to something else, or leave it as the Sumerian one.

Bottom left are the Flics, or the animations you see of the leaderheads in the player setup and diplomacy. This is the most crucial part besides the entry for getting it to load ingame without crashing. In Conquests/Flics is where the files are located. I'll go from ancient to modern here. Make sure the drop down menu is on the era you want.

Art\Flics\X2_Charles_ancient_fwrd.flc
Art\Flics\X2_Charles_ancient_bwrd.flc
Art\Flics\X2_Charles_mid_fwrd.flc
Art\Flics\X2_Charles_mid_bwrd.flc
Art\Flics\X2_Charles_indust_fwrd.flc
Art\Flics\X2_Charles_indust_bwrd.flc
Art\Flics\X2_Charles_mod_fwrd.flc
Art\Flics\X2_Charles_mod_bwrd.flc

Reverse is Bwrd. Make sure each one goes in its proper slot. Of course, if you want Industrial animations in ancient, you could do that.

Set the fav gov, title, name, adjective, build often flags as you want. But for Build Often flags, do not have more than 4 flags. The build often flags make the civ more unique between each AI. It's what dictates their city buildings behaviour.

You should replace the cities, military leaders and sci leaders, but up to you. You can leave what is there so it doesn't crash. I assume you want to at least change the cities. Just so you know, make sure you have it in the same layout as default, and do not leave extra spaces, otherwise that could cause a crash ingame.

Finally, go to Units Tab, and go to enkidus (near the bottom), and take it away as available for your civ by clicking it while holding CTRL. Now hit Add Unit, name Hussar. Give it what stats you want. I think 3 or 4 movement is what is wanted according to the civilopedia. 3 movement is standard for cavalry. Then probably 6 attack and 3 defense. Give it Saltpeter and Horses as required resources. Set it as available for your civ. In the Unit Abilities, Hold CTRL so you can pick the stats individually. The usual one used here is Start Golden Age. Set Prerequisite as Military Tradition. Set Shield cost as 80 or whatever desired. 80 is what usual cavs have. In Special Actions on the right, tick Load, Airlift, Pillage, Upgrade Unit, and Capture. Load, Pillage, and Capture are hard-coded for the AI Strategies to appear for Offense, which with Defense, makes the AI to use them as a unit. Civilopedia Entry is PRTO_Hussar. Give it Zone of Control too I suppose, since default cavalry have that. Icon is 188 (this is what shows in the city screen, but is not necessary for launching without error).

You would want to set the default Cavalry as not available for Austria (originally Sumeria). Set Warrior as available for Austria. Next find the Cossack unit. Set under the "Upgrade to:" box, as Hussar. Go ahead and tick Upgrade Unit on the right as well.

It is also necessary to assign leader images, otherwise, when you try to load them in the game, an error will pop up and the game will be forcibly closed.

To prevent this, go to PediaIcons.txt, here in each case you need to replace "SUMERIA" with "AUSTRIA" and "Gilgamesh" with "Charles_V". In some sections, Charles V is already assigned and it is not necessary to change them.

Civilopedia entry[]

The Austrians are militaristic and industrious. They start the game with Warrior Code and Masonry and build Hussars instead of cavalry.

Austria, located in lower Central Europe north of the Balkans, first coalesced as a nation in the early Middle Ages by the margrave Leopold of Babenberg, a regional noble who in the 10th century C.E. pushed the Magyars from that area and formalized a system of common law. But it was not until three hundred years later that Austria would take the first steps towards great power status. A Hungarian noble, Otakar II, took advantage of a succession dispute in 1254 and married into the Babenberg line. As a response, the German nobility in Bavaria and elsewhere felt concerned, and began a long campaign to undermine and eventually depose Otakar. The German army's commander, a relatively obscure noble from a minor family, was then elected king of Germany to reward his successes. His name was Rudolf of Hapsburg. The Hapsburgs would become one of Europe's most powerful families; the seat of their power was Austria.

In 1519 Martin Luther posted his famous 95 Theses, and at the time the Hapsburg emperor was {Charles V}, a devout Catholic and harsh ruler. Forced to rule two essentially foreign countries -- Austria and Spain -- Charles did his best, but made many mistakes and alienated many nobles before he was able to successfully ride two of Europe's strongest horses at once. Moreover, Charles' fervent opposition to Protestantism as well as his well-founded concerns regarding the Hapsburg rights in western Europe diverted his attention from the threat of the Ottoman Turks (whose ships already ruled the Mediterranean). He used severe measures to put down rebellions in lower Austria and in the Netherlands, and even allowed an unpaid and hungry army to sack Rome over a grudge against the Pope. Nonetheless, Charles dealt successfully with a huge number of threats, minor and major, to the Austrian empire, and he also managed to keep the Turks at bay. He even managed to expand the empire, by acquiring the Portuguese succession rights. His greatest ambition, to bring all Protestants back into the Church, was obviously a failure, although he made several sincere (and even nonviolent) attempts to bring this about.

After Charles' death, the empire steadily grew, adding Bohemia to the northeast. The new Emperor, Ferdinand, wished to extend his influence and rule further into Germany. The result was the Thirty Years' War, in which the great powers of Europe took advantage of religious strife to expand their influence. Austria did not do well in the end, and lost territory and huge amounts of money in the war and ensuing treaty.

Austria continued to play a major role in European and world politics through the nineteenth century, attempting to slow the rise of Prussia in Germany, and acting as a key member of the coalition opposing Napoleon. The Austrian army adopted the style and dress of the Hungarian light cavalry, and these fast, deadly horsemen came to be known as {hussars}. Hussars quickly became part of virtually every European army's order of battle, and some still fight today.

Since 1700 Austria has been (and remains) a focal point of European culture and learning. History's greatest composer, Wolfgang Amadeus Mozart, created his works for the Austrian emperor. The Vienna Circle, an influential group of philosophers and mathematicians, sparked the "logical positivist" movement, which sought to unify philosophy with natural science. At the same time, the economist Carl Menger founded the Austrian school of economics, which emphasized qualitative analysis of human action.

The first among many of the twentieth century's tragedies began in Austria, with the assassination of Archduke Franz Ferdinand by Serbian nationalists. When the Serbian government refused Austria's outrageous demands, Austria declared war on Serbia. This sparked the chain of events leading to World War I, which would consume millions of lives and leave Europe's great empires in ruins and revolution. The Hapsburg empire was no exception, and its final collapse came at this time.

After World War I, Central Europe was broken into many different countries. Austria was ruled by a series of authoritarian regimes until it was annexed by one even moreso -- Hitler's Germany. After a period of military rule, Austria became a full-fledged republic in 1955. Today Austria is known as a repository of European culture and tradition, despite its struggles with its Nazi past; its churches and universities are among Europe's most prestigious, especially in the arts.

Cities[]

See also[]

Civilization III Civilizations [edit]
American AmericanAztecIroquoisIncanCMayanC
Asian ChineseIndianJapaneseKoreanPMongolP
European AustrianC1CelticPDutchCEnglishFrenchGermanPortugueseCRussianSpanishPVikingP
Mediterranean ByzantineCCarthaginianPEgyptianGreekRoman
Mid Eastern ArabicPBabylonianHittiteCOttomanPPersianSumerianCZulu
P Added in the Play the World expansion pack • C Added in the Conquests expansion pack • 1 Сut from the game
Advertisement