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Automated Workforce is a Dark Age Policy Card in Civilization VI: Gathering Storm. It is available from the Information Era to the Future Era and uses a Wildcard slot.
Strategy[]
Automated Workforce will help your cities garner Production for projects, which is especially helpful when seeking a Science Victory. The Amenity and Loyalty penalties can make it risky to adopt if one of your neighbors is in a Golden Age and/or has multiple well-developed cities near your border, but strategic placement of your Governors will lessen the danger.
Civilopedia entry[]
Advances in computer-assisted work began in manufacturing, with robots engaging in work that humans normally performed. Naturally, this led to the replacement of humans by robots in many industries. There were absolutely no unintended consequences from this event, nor are there any impacts still reverberating through the political and economic world. Now, with the proliferation of machine learning and big data, many analytical jobs that were previously the domain of highly-paid specialists -- designers, actuaries, underwriters, bankers, clinical diagnosticians, and so forth -- can now be done by machines. There will be absolutely no downsides, unintended consequences, or negative outcomes from this transformative change in the workforce. I, for one, welcome our rising computer overlords, and offer to couch their increasingly-severe prescriptions for humanity in only the sweetest of words.