Strategy[edit | edit source]
Bananas add Food to a Rainforest, which makes its yield 3 Food and 1 (2 if there are Hills) Production - a great overall yield in the beginning of the game. Furthermore, improved Bananas provide bonuses to Food and Gold. Players should keep an eye out for them when using Brazil or Kongo, which have good reason to settle near the rainforests in which Bananas are found.
Civilopedia entry[edit | edit source]
Tasty and nutritious, bananas and the less-sweet plantains are the product of large, herbaceous flowering plants found in tropical climates. First cultivated in New Guinea and Southeast Asia, records (mostly folk tales) suggest that bananas were first purposely grown in the Kuk Swamp around 5000 BC. In time, traders carried banana plants to Madagascar, and the cultivation of these spread across Africa to be discovered by Europeans looking for a new treat.
|Civilization VI Resources |
Amber • CinnamonS • Citrus • ClovesS • Cocoa • Coffee • CosmeticsG • Cotton • Diamonds • Dyes • Furs • Gold Ore3 • Gypsum • Honey1 • Incense • Ivory • Jade • JeansG • Marble • Mercury • Olives • Pearls • PerfumeG • Salt • Silk • Silver • Spices • Sugar • Tea • Tobacco • ToysG • Truffles • Turtles • Whales • Wine
|G: Accessed by Great Merchant • S: Suzerainty with Zanzibar|
1 Added in Maya & Gran Colombia Pack • 2 Secret Societies mode only • 3 Specific scenarios only
Added in the Rise and Fall expansion pack.