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The Bank is an advanced economic building in Civilization VI. It is built in the Commercial Hub district and requires a Market (or one of its replacements).

Strategy[]

The Bank is a mid-level building that boosts a city's Gold Gold output. The Great Merchant Giovanni de' Medici can be used to instantly build a Market and a Bank, and the Bank gains 2 Great Work slots which can be filled by any Great Work including Relic Relics.

Building two Banks triggers the Eureka Eureka for Economics.

In Rise and Fall, each trade city-state with 6 or more Envoy Envoys gives an additional +4 Gold Gold in each Bank.

Civilopedia entry[]

Although there had been money-lenders and treasuries before (money, after all, greases the wheels of civilization), banking begins in early Renaissance Italy, in the rich cities of the north such as Genoa, Venice, Florence, Siena and Lucca. During the 14th Century, already wealthy, avaricious families – the Bardi, de Medici, Peruzzi, Cerchi, Gondi and others – not only dominated the commercial banking in their home city-states but established branches across Europe. The oldest bank still in operation is the Monte dei Paschi in Siena, operating continuously since 1472 AD. Banking spread across the Holy Roman Empire and the northern European nations by 1600, and the Europeans took the practice with them when they set out to colonize the world. Although the details have changed dramatically with technology, the basics of banking profits remain the same: checking and savings fees, loans and credit cards, currency exchanges, fund management, and so forth.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only.png) • SewerFlood Barrier GS-Only.pngFortress2Headquarters2Nilometer2Obelisk2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only.png) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings ShrineTemple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWat
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only.png) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only.png) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-Only.pngOil Power Plant GS-Only.pngNuclear Power Plant GS-Only.png
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only.png) • Stadium
Water Park R&F-Only.png Buildings Ferris Wheel R&F-Only.pngAquarium R&F-Only.pngAquatics Center R&F-Only.png
Neighborhood Buildings Food Market R&F-Only.pngShopping Mall R&F-Only.png
Dam GS-Only.png Building Hydroelectric Dam GS-Only.png
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only.png Buildings Ancestral Hall R&F-Only.pngAudience Chamber R&F-Only.pngWarlord's Throne R&F-Only.pngForeign Ministry R&F-Only.pngGrand Master's Chapel R&F-Only.pngIntelligence Agency R&F-Only.pngQueen's Bibliotheque GS-Only.pngNational History Museum R&F-Only.pngRoyal Society R&F-Only.pngWar Department R&F-Only.png
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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