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The Bank is an advanced economic building in Civilization VI. It is built in the Commercial Hub district and requires a Market (or one of its replacements).

Strategy[]

The Bank is a mid-level building that boosts a city's Gold Gold output. The Great Merchant Giovanni de' Medici can be used to instantly build a Market and a Bank, and the Bank gains 2 Great Work slots which can be filled by any Great Work including Relic Relics.

Building two Banks triggers the Eureka Eureka for Economics.

In Rise and Fall, each trade city-state with 6 or more Envoy Envoys gives an additional +4 Gold Gold in each Bank.

Civilopedia entry[]

Although there had been money-lenders and treasuries before (money, after all, greases the wheels of civilization), banking begins in early Renaissance Italy, in the rich cities of the north such as Genoa, Venice, Florence, Siena and Lucca. During the 14th Century, already wealthy, avaricious families – the Bardi, de Medici, Peruzzi, Cerchi, Gondi and others – not only dominated the commercial banking in their home city-states but established branches across Europe. The oldest bank still in operation is the Monte dei Paschi in Siena, operating continuously since 1472 AD. Banking spread across the Holy Roman Empire and the northern European nations by 1600, and the Europeans took the practice with them when they set out to colonize the world. Although the details have changed dramatically with technology, the basics of banking profits remain the same: checking and savings fees, loans and credit cards, currency exchanges, fund management, and so forth.

See also[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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