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Banking is an advance in Civilization: Call to Power.

Summary[]

Banking, the third Economic Advance, makes lending and borrowing possible and so provides capital for new ventures. To collect the capital for these loans, Civilizations create the Bank, a hallowed financial institution aimed at increasing a city's gold by 50%.

Great Library entry[]

The first banks developed in response to the great risk of early trading. Bandits, uncertain foreign markets, and a multitude of foreign currencies made caravans or trade ships (funded by a merchant or investor) very vulnerable. Without a way to spread the risk, the caravan's failure meant the end of a merchant's career. Banking helped to change this by splitting risk between bank and merchant. The Romans developed banking into a robust system of mortgages, loans, and credits. With banking, capital was available to expand trade and spread commerce widely.

Civilization: Call to Power Advances
Ancient Age Agriculture Alchemy Astronomy Bronzeworking Bureaucracy Domestication Engineering Geometry Hullmaking Ironworking Jurisprudence Mining Monarchy Philosophy Religion Shipbuilding Stirrup Stoneworking Theocracy Tool-Making Trade Writing
Renaissance Age Age of Reason Agricultural Revolution Banking Cannon-Making Cavalry Tactics Classical Education Democracy Economics Gunpowder Industrial Revolution Machine Tools Mechanical Clock Medicine Nationalism Ocean-Faring Optics Perspective Physics Printing Press Republic
Modern Age Aerodynamics Chemistry Communism Computer Conservation Corporation Electricity Electrification Explosives Fascism Genetics Global Defense Globenet Jet Propulsion Mass Media Mass Production Oil Refining Pharmaceuticals Quantum Physics Railroad Rocketry Space Flight Steel Tank Warfare
Genetic Age AI Surveillance Advanced Composites Arcologies Corporate Republic Cryonics Ecotopia Fuel Cells Fusion Genetic Tailoring Human Cloning Nano-Assembly Neural Interface Robotics Sea Colonies Smart Materials Space Colonies Superconductor Technocracy Unified Physics
Diamond Age Alien Archaeology Asteroid Mining Cloaking Digital Encryption Eden Project Gaia Theory Life Extension Mind Control Subneural Ad Ultra-Pressure Machinery Virtual Democracy Wormholes Zero-G Industry
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