Back to the list of tile improvements
The Barricade is a special tile improvement in Civilization VI. It is exclusive to the Zombie Defense game mode, introduced in the Portugal Pack. It can be built by a Builder inside your own or neutral territory.
- Effects:
- Deals 10HP damage to, and exerts zone of control on, hostile units passing through or adjacent to it.
- The tile cannot be worked.
Strategy[]
![]() |
Share your wisdom!
How do you use Barricade? |
Civilopedia entry[]
The uncanniness of zombies comes from their ambiguity. Are they simply animate material, or are they living beings of a sort? Defenses against people rely upon a number of things that simply do not apply to walking corpses: pain, intimidation, exhaustion. Barbed wire means nothing to something that cannot feel. Additionally, zombie weaponry is limited: zombies do not build trebuchets; they do not fire arrows. So defenses against the dead treat the un-living not as a thinking enemy, but as moving matter – sharpened sticks to not seek to kill, but to immobilize, towers with retractable ladders provide refuge from enemies without brains to climb a rope, ditches contain enemies who cannot build a bridge. At least, until there’s too many of them.
Related achievements[]
![]() |
It's a Trap!!!
Deal 50 or more damage to a single unit from trap damage on a single tile in one turn.
|