Civilization Wiki
Advertisement

BackArrowGreen.png Back to the list of Policy Cards


Wikipedia
Wikipedia has a page called:

Bastions is a Military Policy Card in Civilization VI.

Strategy[]

This is the first Military Policy with concrete battlefield effects: it enhances your cities' battle strength. However, note that the Policy applies only to cities that have Defenses (that is, at least Ancient Walls)! It has two different modifiers: the first works for defense only (that is, whenever the city is attacked, whether in melee or from a distance), while the second only applies to the city's ranged attack, effectively increasing its damage. In any case the Policy is only useful if you expect city combat, and will raise your cities' strength substantially, above the maximum for your current technical level...again, if they have Defenses only!

Bastions is a great Policy to use whenever you are on the receiving end of a surprise declaration of war. Typically this will happen after Turn Turn 50, but sometimes aggressive neighbors may decide to rush you even before that. In this case, you'll be unable to use Bastions because there's no way you will have developed Defensive Tactics already. Assuming you do have Bastions, slot it, pull back your forces to your nearest frontier city, try to build Ancient Walls there (if you haven't already), and then surprise the surprise invader by crushing their army!

Bastions may be used through the early and middle game to defend against invasions, especially if you're focusing on different aspects of the game. If you have a strong army, the AI will hesitate to attack anyway, and may prefer a more tactical battle on neutral ground - in such case you won't have use for Bastions. And the Policy becomes obsolete in modern times anyway.

Civilopedia entry[]

A bastion is an angular bulwark projecting out from a fortified wall, usually with two faces and two flanks; from the flanks missile fire could be directed along the wall against attackers that would otherwise be screened from above. Although more common in the Middle Ages, early examples can be found that were constructed during the Roman Empire. The Romans fortified their cities with massive, mortar-bound stone walls, and later – when those annoying barbarians started pushing past the borders – added bastions to several of these (such as the Aurelian walls of Rome and Theodosian walls of Constantinople).

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports R&F-Only.pngAgogeBastionsChivalryConscriptionCraftsmenDefense of the MotherlandDisciplineDrill Manuals GS-Only.pngEquestrian Orders GS-Only.pngFeudal ContractForce Modernization GS-Only.pngGrande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei R&F-Only.pngLogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management GS-Only.pngRetainersRetinues GS-Only.pngSackSecond Strike Capability R&F-Only.pngStrategic Air ForceSurveyTheir Finest HourThird Alternative GS-Only.pngTotal WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige R&F-Only.pngCollectivizationColonizationCorvéeEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial OfficesColonial TaxesCommunications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship GS-Only.pngNuclear EspionagePolice StatePraetorium R&F-Only.pngRajWisselbanken R&F-Only.png
Wildcard Policy
Wildcard
Aerospace Contractors GS-Only.pngAutocratic Legacy R&F-Only.pngCommunist Legacy R&F-Only.pngDefense of the Motherland GS-Only.pngDemocratic Legacy R&F-Only.pngDiplomatic Capital GS-Only.pngFascist Legacy R&F-Only.pngFrescoesGlobal Coalition GS-Only.pngHallyu GS-Only.pngInspirationIntegrated Attack Logistics GS-Only.pngInventionLaissez-FaireLiterary TraditionMartial Law GS-Only.pngMercantile Legacy R&F-Only.pngMilitary OrganizationMonarchic Legacy R&F-Only.pngNavigationNobel PrizeNon-State Actors GS-Only.pngOligarchic Legacy R&F-Only.pngRabblerousing GS-Only.pngRepublican Legacy R&F-Only.pngRevelationScience Foundations GS-Only.pngSpace Tourism GS-Only.pngStrategosSymphoniesTheir Finest Hour GS-Only.pngTheocratic Legacy R&F-Only.pngTraveling Merchants
Dark Age Policy
Dark R&F-Only.png
Automated Workforce GS-Only.pngCollectivism R&F-Only.pngCyber Warfare GS-Only.pngDecentralization1Despotic Paternalism1Disinformation Campaign GS-Only.pngElite Forces R&F-Only.pngFlower Power GS-Only.pngInquisition R&F-Only.pngIsolationism R&F-Only.pngLetters of Marque R&F-Only.pngMonasticism R&F-Only.pngRobber Barons R&F-Only.pngRogue State R&F-Only.pngSamoderzhaviye1Soft Targets1Twilight Valor R&F-Only.png
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

Advertisement