Civilization Wiki
Advertisement

BackArrowGreen.png Back to the list of units

Wikipedia
Wikipedia has a page called:

Game Info[]

Unique siege unit of the Hunnic civilization. Replaces the Spearman.

  • Common abilities:
    • No defensive terrain bonuses
    • Limited Visibility (-1 Visibility Range.)
  • Special abilities:
    • Cover I promotion (+33% Defense against all Ranged Attacks.)
    • Bonus vs Cities (300)
    • Penalty on Defense (33)
    • City Attack Only
    • No combat bonus vs. mounted
  • Special traits:
    • Lesser melee strength (10 vs 11)

Strategy[]

The Battering Ram is one of the most interesting additions to Civilization V in the Gods & Kings expansion. It replaces the Spearman unit and acts as a melee siege weapon, more powerful against cities than the Catapult and available earlier.

The Huns are the only civilization that possesses a siege weapon during the Ancient Era, which makes them terrific city rushers. The Battering Ram is, along with the Giant Death Robot, the only unit that can hope to defeat a well-defended city of its era without support - at this stage of the game, two attacks with a single Battering Ram often reduce city defenses to almost zero, allowing for blitz-capture campaigns that could wipe out an entire civilization in 10-15 turns! You just need to calculate your moves in order to be able to bring the ram into position as quickly as possible, and avoid having it destroyed by enemy melee units. (Its Cover I ability protects it somewhat from city attacks, and can easily be upgraded to Cover II with the Barracks that Bronze Working also provides.)

The Battering Ram's devastating power against cities comes with a couple of drawbacks. It replaces the Spearman, which reduces the Huns' power against enemy cavalry in the early game. And of course, the ram can't attack units, since it is, in fact, a specialized weapon.

The Battering Ram upgrades straight to a Trebuchet, which means that the Huns are able to use it alongside Catapults throughout the Classical and early Medieval Eras. Also, the Cover I ability does transfer when it is upgraded.

Civilopedia entry[]

The battering ram was a siege warfare device primarily utilized during the ancient era. Designed with a singular purpose in mind, battering rams were used to crash through the heavy wooden gates used during this period. Although there were varying shapes and forms found among the many battering ram designs, all shared the same general principle. Mounted on a cart or other wheeled platform, a heavy log or post was slung using chains or ropes. Soldiers manning the ram would then pull back on the log, releasing it with enough force to splinter the enemy's gate. Although the specific details surrounding the Huns implementation of this siege weapon are scarce, it is known that they successfully deployed battering rams against a number of major European cities during their conquest.

Gallery[]

Civilization V Units [edit]
Civilian Archaeologist BNW-only.pngCaravan BNW-only.pngCargo Ship BNW-only.pngSettlerWork BoatWorker
Land military Anti-Aircraft GunAnti-Tank GunArcher (Atlatlist GodsKings5 clear.pngBowmanSlinger) • ArtilleryBazooka BNW-only.pngCannonCatapult (BallistaSiege Tower BNW-only.png) • Cavalry (Berber Cavalry BNW-only.pngComanche Riders BNW-only.pngCossackHussar GodsKings5 clear.png) • Chariot Archer (Hand-Axe BNW-only.pngHorse Archer GodsKings5 clear.pngWar ChariotWar Elephant) • Composite Bowman GodsKings5 clear.pngCrossbowman (Chu-Ko-NuLongbowman) • Gatling Gun GodsKings5 clear.pngGiant Death RobotGreat War Infantry GodsKings5 clear.png (Foreign Legion) • Helicopter GunshipHorseman (African Forest Elephant GodsKings5 clear.pngCataphract GodsKings5 clear.pngCompanion Cavalry) • Infantry (Pracinha) • Knight (Camel ArcherConquistadorKeshikMandekalu CavalryNaresuan's Elephant) • Lancer (Hakkapeliitta GodsKings5 clear.pngSipahiWinged Hussar BNW-only.png) • Landship GodsKings5 clear.pngLongswordsman (BerserkerSamurai) • Machine Gun GodsKings5 clear.pngMarine GodsKings5 clear.pngMechanized InfantryModern ArmorMobile SAMMusketman (JanissaryMinutemanMusketeerTercio) • ParatrooperPikeman (Impi BNW-only.pngLandsknecht) • Rifleman (Carolean GodsKings5 clear.pngMehal Sefari GodsKings5 clear.pngNorwegian Ski Infantry) • Rocket ArtilleryScout (Pathfinder BNW-only.png) • Spearman (Battering Ram GodsKings5 clear.pngHopliteImmortalPictish Warrior GodsKings5 clear.png) • Swordsman (Kris Swordsman BNW-only.pngLegionMohawk Warrior) • Tank (Panzer) • Trebuchet (Hwach'a) • Warrior (BruteJaguarMaori Warrior) • XCOM Squad BNW-only.png
Naval military BattleshipCaravel (Nau BNW-only.pngTurtle Ship) • CarrierDestroyerFrigate (Ship of the Line) • Galleass (Great Galleass BNW-only.png) • GalleyIroncladMissile CruiserNuclear SubmarinePrivateer GodsKings5 clear.png (Sea Beggar GodsKings5 clear.png) • SubmarineTrireme (Quinquereme GodsKings5 clear.pngDromon GodsKings5 clear.png)
Aircraft Atomic BombBomber (B17) • Fighter (Zero) • Great War Bomber GodsKings5 clear.pngGuided MissileJet FighterNuclear MissileStealth BomberTriplane GodsKings5 clear.png
Religious Inquisitor GodsKings5 clear.pngMissionary GodsKings5 clear.png
See also Great PeopleSpaceship Parts

GodsKings5 clear.png Valid only in the Gods & Kings expansion pack.
BNW-only.png Valid only in the Brave New World expansion pack.

Advertisement