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Bazaar is a building in Call to Power II.

Gameplay[]

A bustling market where merchants and consumers converge to transact business, the Bazaar is the center of commercial activity of the city.

Great Library entry[]

As Trade increased, merchants discovered a need for a meeting place where they could gather and trade on a regular basis. The Bazaar, which opened on specific days per week or per month so merchants could make as few forays into the city as possible, became the ancient center of commercial activity.

Call to Power II Buildings
Academy Airport Anti-Ballistic Missiles Aqua-Filter Aqueduct Arcologies Arena Ballista Towers Bank Basilica Battlements Bazaar Behavioral Mod Center Body Exchange Brokerage Capitol City Wall Computer Center Cornucopic Vats Correctional Facility Courthouse Drug Store E-Bank Eco-Transit Factory Flak Towers Food Silo Forcefield Fusion Plant Gaia Controller Core Gaia Power Satellite Granary Hospital Incubation Center Matter Decompiler Micro Defense Mill Movie Palace Nanite Factory Nuclear Plant Oil Refinery Orbital Laboratory Public Transportation Publishing House Recycling Plant Robotic Plant Security Monitor Shrine Television Theater University VR Amusement Park
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