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Beach is a type of terrain in Civilization: Call to Power.

Gameplay[]

The beach is a cost-effective place to build undersea tunnels, and nets to aid the growth of a coastal city or Sea Colony.

Great Library entry[]

The most successful and long-lived Civilizations throughout history have recognized and embraced the importance of the sea as a source of food, wealth, security, and military might. The greatest cities of the world are usually located on or near a coastline where trade routes converge and ships can be launched to explore and conquer distant lands.

Civilization: Call to Power Terrains
Beach Continental Shelf Dead Tile Deep Water Desert Desert Hill Forest Glacier Grassland Hill Jungle Mountain Plains Polar Hill Rift River Shallow Water Space Swamp Trench Tundra Volcano
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