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The Berserker is a unique melee unit of the Norwegian civilization in Civilization VI. It replaces the Man-At-Arms and is unlocked with Military Tactics.

In the Gathering Storm expansion, the Berserker requires 10 Iron Iron to train.

  • Common abilities:
    • +5 Strength Combat Strength vs. anti-cavalry units.
  • Special abilities:
    • +2 Movement Movement when starting its turn in enemy territory.
    • +10 Strength Combat Strength when attacking.
    • -5 Strength Combat Strength when defending against melee attacks.
  • Special traits:
    • Higher Strength Combat Strength (48 vs. 45).

Strategy[]

In vanilla Civilization VI, the Berserker started out as one of the worst units and belonged to the weakest civilization. The buffs that it has since received have turned it into an absolute menace of Medieval warfare.

The Berserker's prowess peaked with the changes made to it in the April 2021 Update. It now replaces the Man-At-Arms, so it can be inexpensively upgraded from the Swordsman if Norway already has some. Its base Strength Combat Strength is now 48, and it receives an additional +10 bonus on offense. The strongest Medieval unit in the game is the Mandekalu Cavalry (with 55 Strength Combat Strength), and the strongest standard unit of this era is the Knight (with 50 Strength Combat Strength). A Strength Combat Strength of 58 in the Medieval Era is enough to one-shot Crossbowmen and Trebuchets, and can deal significant damage to Knights. Additionally, the Berserker's defense penalty now applies only against melee attacks, which means Crossbowmen are no longer the bane of Berserkers - only units that can make melee attacks have an advantage when attacking them, and the Knight is the only Medieval melee attacker whose Strength Combat Strength is high enough to compete with a Berserker. Berserkers, however, have the same Movement Movement as Knights when starting their turn in enemy territory, so they have nothing to fear as long as they can either avoid or overwhelm the Knights.

For these reasons, the Berserker is designed for one thing only: going on the offensive. Norway's civilization ability allows it to quickly traverse the seas and reach enemy settlements on other continents. With 4 Movement Movement and a Strength Combat Strength of 58 when launching attacks there, it can do great damage to most units and unfortified cities of the Medieval Era while laying waste to every District District and tile improvement in its path.

Civilopedia entry[]

According to a number of Old Norse sources, the berserkers (Ulfhednir or “Odin’s special warriors”) were Vikings who fought in “an uncontrollable, trance-like fury.” Other sagas note they forsook armor and went into battle bare-chested wearing wolf pelts, and were “mad as hounds, bit their shields … they slew men but neither fire nor iron had effect upon them.” Pretty impressive, even to the other fun-loving Norsemen. King Harald Fairhair supposedly used them as shock troops in the front ranks of his army c. 800 AD, and other Norse kings kept some as royal bodyguards, depending on their fierce reputation to keep the unruly in line. As the pious Christians said, “From the fury of the Norsemen, good Lord, deliver us.”

Gallery[]

See also[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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