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Back arrow (CivBE).png Civilization: Beyond Earth

Biomes determine the look of the planet. There are three planetary biomes in base Civilization: Beyond Earth, with two additional ones coming out with Rising Tide. In the original game, none of these change the geology, biology, or the distribution of resources on the planet in the basic game. In the Rising Tide expansion pack, however, biome selection will determine the behavior, strengths and weaknesses of the inhabiting alien species.

List of Biomes[]

Biome Tooltip description
Arid Arid A bright world of scorching heat and scarce, hardy lifeforms.
Frigid Frigid RT only.png An ancient world covered with icy glaciers and furtive but powerful lifeforms.
Fungal Fungal A dim, damp world of giant fungi and strange, delicate lifeforms.
Lush Lush A fertile, temperate landscape teeming with varied and abundant lifeforms.
Primordial Primordial RT only.png A young world of rough, volcanic terrain and vibrant but primitive lifeforms.
RT only.png Introduced in the Rising Tide expansion pack.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships

Aliens • Artifacts (Alien, Old Earth, Progenitor)RT only.pngBiomesBuildingsCargoColonistsOrbital UnitsPersonality TraitsRT only.pngPlanetsQuestsResourcesSponsorsSpacecraftTechnologiesTerrainTile ImprovementsTrade AgreementsRT only.pngUnitsVirtuesWondersYields


Harmony HarmonyPurity PuritySupremacy Supremacy

Alien gameplayAquatic gameplayRT only.pngArtifacts SystemRT only.pngBuildingsCitiesCovert OperationsDiplomacyExpeditionsMarvel SystemRT only.pngMiasmaOrbital LayerStationsTech WebTradeUnitsVictory

Culture CultureDiplomatic Capital Diplomatic CapitalRT only.pngEnergy EnergyFood FoodHealth HealthProduction ProductionScience Science

Starting a new gameStarter GuideStrategy GuidesSteam AchievementsModsUpdatesSoundtrackStarships UnlockablesExoplanets Map Pack

RT only.png Introduced in the Rising Tide expansion pack.† Spin off game based in the same fictional universe