FreeCol 1.2.0
Quoting from recent posting:
"Hi everyone,
"FreeCol 1.2.0 has now been released. Please report any problems you might encounter.
"Read more at: https://www.freecol.org/news/freecol-1.2.0-released.html
- "Best wishes,
- "Stian Grenborgen "
Ara: History Untold
New turn-based empire-building game due in September. https://arstechnica.com/gaming/2024/06/civilization-like-ara-blurs-lines-between-hot-seat-and-play-by-mail-multiplayer/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social
Civilization VII banner leaked on 2K website
It has been almost 8 years since the release of Civ6 in October, 2016. Civ6 eventually became the best selling game in our beloved franchise, with the most DLCs, expansion packs, passes, and of course, the largest number of leaders and civilizations. However, it has been quite a while since the last update of the Leader Pass, and the community has been on fire waiting for the next announcement. Well, somebody jumped the gun at 2K today.
This banner for Civilization VII was posted on the official 2K website earlier today before quickly getting taken down, and it is linked to a private YouTube video. The game is expected to be announced at the Summer Game Fest, starting at 9PM (PT), June 7th, 2024, but someone at 2K jumped the gun and posted…
Winding down
For the past year I have, somewhat miraculously, managed to contribute at least one edit to the wiki every day. Some of these were comprehensive revisions, some were minor custodial tweaks buying time for the bigger changes, but all, I hope, advanced the wiki's purpose and integrity.
"Wiki Hero" is perhaps the most insidious user badge, the carrot dangled in front of the proverbial horse spurring it ever forward. Experience on other wikis taught me that anyone seeking the illustrious diamond must plan their moves several days in advance: lapses in memory, power outages, and assorted real-world shenanigans can and will pull the rug out, without you even realizing. It is a grueling process for anyone not terminally online: I have contorted my…
Civ6 free for 3 days' play on Steam
Noticed this on a social media site. Checked: true; Feb 22 till Feb 26. So I created a Steam account and went to the Civ6 section. All true. In fact, I can buy the game, up till 8 March, at a 90% reduction for $NZ9.99.
Then I read our Civilization VI page, noting but not following all those "Main page" links. How could anyone get a handle on such a complex game in 72 hours (minus comfort stops)? I may just go back to C-evo.
Civfanatics alerted me to playable forks of C-evo
Idly browsing our "competitor" Civfanatics, I noticed a page about C-evo Distant Horizon. I downloaded it and played it. It works. Not obvious what the improvements are, from a player's viewpoint, apart from a bigger possible map size on the menu, and the interface is in some ways poorer, but the documentation suggests distinct improvements from a programming viewpoint. Lazarus and free Pascal languages. It's a fork of another enthusiast's Lazarus version, called C-evo: New Horizons.
Available on both Linux and Windows. Maybe the game has a bright future even if the creator, Steffan Gerlach, stops working on it.
Links now on the C-evo page. Maybe a separate article desirable? --- Robin Patterson (Talk) 09:45, 2 February 2024 (UTC)
Played a bit.
…
Which is the best civ - poll on mastodon.nz
- Børge A. Roum @forteller@tutoteket.no
The people have spoken. These are the civs that are going to the final civ-off!
Which one is the best civ?
65% Civ IV
9% Colonization
26% Freeciv
· 23 people · Closed
A Nostalgic Dive into Civilization 1 & 2: Gaming Classics That Still Shine
In the bustling world of gaming, it's easy to get lost in the latest graphics and immersive storylines. Yet, there's a charm to classics that remains unbeatable. Today, we're taking a journey back in time to revisit two monumental games: Civilization 1 and Civilization 2. Both titles paved the way for a generation of strategy games and captivated gamers with their intricate gameplay mechanics and endless possibilities.
Civilization 1 gave players the reigns to create an empire from scratch. With its pixelated graphics, players would navigate through the challenges of building cities, researching technologies, and managing diplomatic relations. Key elements like settlers, wonders, and barbarians became synonymous with the game, adding layers…
Thoughts About Civ VI Alt. Leaders?
It's been years since Civilization VI released. I was initially enthusiastic about the game, but once I picked it up I was quickly put off by how different it was from V. Too different, I thought. It felt alien, unfamiliar, and generally a different game series than Civilization. Granted, I grew up playing II and IV (I didn't get around to III until much later), so the transition from IV to V was a very similar reaction for me. I eventually warmed up to V, though, and now I consider V my favorite Civ title. But VI... VI is just so different for me. More different than V ever was. I'm not sure I'll grow on it to be honest.
But I did notice they're bringing back multiple leaders for civs, at least after DLCs and expansions. I haven't seen thi…
First Looks (allegedly) at the Great Commanders
After the (disastrous) launch of the Great Negotiators pack, a reddit user has datamined the abilities, as well as the rough models of Tokugawa and Nader Shah.
Remember, the abilities for both Nzinga Mbande and Julius Caesar went through major changes in development before release, so take this with a grain of salt.
https://www.reddit.com/r/civ/comments/z1rerv/a_sneak_peek_at_the_great_commanders_pack_leaders/?ref=share&ref_source=embed&utm_content=title&utm_medium=post_embed&utm_name=aeb9105ada1f4d2b809cbb2afdf524b0&utm_source=embedly&utm_term=z1rerv
Tokugawa leads a cultural yet isolationist Japan, doubling down on the concept of compact empire and closely knit districts
Persia is now less of a stealthy opportunist. Under Nader Shah, Persia…
Civilization VI is NOT over!
A BRAND NEW LEADER PASS IS COMING TO CIVILIZATION VI!!!!
Abraham Lincoln of America, Ramses II of Egypt , Ana Nzinga of Kongo and (maybe?) Elizabeth I of England are the first 4 alt leaders to be confirmed to arrive in this pass.
If you are updated within the circle, a few weeks ago CivFanatics went nuts when 2 unknown DLCs were added onto SteamDB, in the same manner of how we found out about the arrival of the NFP packs. A lot of speculations about what these two DLCs may be, but today we finally have our answer:
An official poster of the new Leader Pass has been leaked on to the mobile version of Civilization website (not the PC version, the mobile version).
On this poster, 4 leaders are displayed: Ramses II of Egypt, Ana Nzinga of Kongo, Ab…
Civilisation 6: The Regime (Custom Civ & Leaders)
(Page Unfinished)
The Regime is a group of individuals now forming a Civilisation in Civilisation 6. They are led by either:
- Henrikh DeFirenze, under whom their default colours are red and grey
- Dani Luciana, under whom their default colours are red and gold
- Riker Sane, under whom their default colours are red red and white
The Regime's civilisation ability is Bloodied Path, giving the capital an instant production gain equal to 50% of a defeated enemy unit's combat strength. Their unique unit is the Reacher, (which replaces the Scout), and the Caliset (which replaces the Encampment). If playing as Henrikh DeFirenze, they get the Outpost unique improvement. If playing as Dani Luciana, they get the Depleter unique unit (which replaces the Sw…
Steam Mods In Civ VI
There are a lot of civ 6 mods from Steam, let me tell you the popular ones.
Indonesia, Borobudur: Your trade routes to foreign cities earn +1 Faith for each luxury resource in destination city. Each Plantation with 6 tiles yields +1 Faith. 1 Apostle and 1 Guru appear. Must have founded a Religion and requires Temple Building. Must be built on Rainforest. Available at Naval Tradition Civic. Link:https://steamcommunity.com/sharedfiles/filedetails/?id=1782215547
Germany, Neuschwanstein Castle: Any City with Medieval or Renaissance Walls yields + 2 Culture, + 2 Gold, +1 Amenities (shows as from Civics). Provides +2 Culture, +2 Gold and +3 Great Musician Points itself as well as 2 Great Work of Music slots. Must be built on Hills terrain next to …
Civilisation 6: Leader Ideas
Idea 1: Adolf Hitler
"If you tell a big enough lie and tell it frequently enough, it will be believed."
Adolf Hitler (April 1899 - April 1945) was Germany's Dictator from 1933 to 1945. He would lead the Germans in Civilisation 6.
Hitler is a production powerhouse, constantly striving to make units, with a secondary goal of science for more units.
Leader Bonus - Mein Fuhrer
Gain a 50% increased production bonus for your capital per city. Trading always gives at least 1 production. In addition, gain +1 Combat Strength for Armies and Corps for every unit the Army/Corps has defeated.
Leader Agenda - Chancellor of The Reich
Prioritizes making Corps and Armies, and likes those who do the same. Dislikes those who have little or no Corps or Armies.
Adolf H…
Some guidelines to writing Strategy sections
This guide will provide a few instructions on how to write an effective strategy part, and what is expected, and what should and shouldn't be included. Considering the huge upcoming patch, it is important that we are on the same page. By reading this blog post, you may find the answers to the following:
- Who can contribute.
- What should be considered for the Strategy and what should be left out.
- Why certain strategy parts are kept almost entirely, some are kept with some modifications and some are removed completely.
Note: I will try to be as clear as possible on what is expected, so I will provide some examples from the past, which were written by real people and could still be seen from the articles' history. If you see your writing as an exam…
port ogle
Portugal joins Civilization VI with the tools that have defined their gameplay over the series's history. A focus on exploration, diplomacy, and s is this civilization's surefire path to a Science or Diplomatic Victory.
- 1 Casa da Índia
- 2 Porta do Cerco
- 3 Nau
- 3.1 Feitoria
- 4 Navigation School
- 5 Victory Types
- 6 Counter Strategy
This ability is basically a direct buff to your Traders, since at least one other civilization will always have coastal cities unless you are playing on a map script like Inland Sea which severely limits access to water (which you should probably avoid as Portugal anyway). Even if these cities have less yields than the core cities you would normally send s to, the innate buff to their yields usually allays this problem. Traders already…
Genoa and the development of Civ6
Disclaimer: This information gathered in this post is not an official announcement from Firaxis. It is obtained from data mining from xml files of Civilization VI after every major update, which may or may not reflect future contents. Only read this blog post for information and discussion purposes.
(Most of the content from this post was gathered by Potworny, a Polish user on the CivFanatic Forum. You can read their full post here:
The Hidden and Unused content of Civilization VI | CivFanatics Forums)
The question on everyone's mind at the moment is what the final civilization for March is. There are largely two sides: one is for a Native North American civilization (for the sake of geographical completion), and two is for Portugal (considerin…
A WIKI Sharing
Hey The name is Venz412. I also contributed to a wiki related to the Civilization wiki: The Civilization Fanon Wiki. Where editors can create their own articles just like based on the Civilization Game series. If you are interested like creating an article or becoming an imagineer. Feel free to contribute and Trivia: I am one of the Admins of that Wiki that's all. thanks.
- I want to promote a wiki
- I want to propose an Alliance with the Main Civilization Wiki.
- I want to invite editors to check it out and also make the 2 wikis in harmony.
What is to come for New Frontier Pass
Disclaimer: This information gathered in this post is not an official announcement from Firaxis. It is obtained from data mining from xml files of Civilization VI after every major update, which may or may not reflect future contents. Only read this blog post for information and discussion purposes.
As many of you know, after the July update (concurrent with the Ethiopia Pack), the new civilization and new alternative leader for the Pack 5 (January 2021) were hinted to be Vietnam and Kublai Khan. These choices are not surprising, considering the civilization choices made in NFP were largely influenced by polls on the CivFanatic Forum, which were published a few months after the release of Gathering Storm (as the matter of fact, the only popul…
sa bum
This is an interesting unique. The stat that may jump out at you is its disappointing 17 Combat Strength- 3 less than the Warrior, which it does not replace, and less than any unit in the game with the exception of the Scout. However, it has some things going for it. First of all- its 3 , more than any melee unit all the way until the Atomic Era, as well as its 3 range. This makes it as effective, and slightly more survivable, than the Scout; additionally, it has the standard melee +10 Combat Strength bonus against anti-cavalry units, which makes it effective at clearing out barbarian camps, unlike, say, the Okihtcitaw. Babylon especially wants to scout, and be on the lookout to claim as many tribal villages as possible to pick up some …
Babylon Pack (Hammurabi) coming for NFP this November
This is according to the official Nintendo Eshop of 2K, which can be seen by players who play on Nintendo Switch:
"The Babylon Pack introduces Hammurabi as the leader of Babylon. The Babylon civilization excels at Science, as well as Government and Infrastructure. Also included is the new Heroes and Legend Game Mode, two unique improvements (the Mahavihara and the Trading Dome), six new City-states, and 24 new Great People."
The pack will be released on November 19th, 2020.
https://forums.civfanatics.com/threads/civilization-vi-possible-new-civilizations-thread.657838/page-440#post-15945374
Civilization Wiki UCP Changes
I figure we compile this now, when our memories of the old site are fresh. I want to make sure we get everything down, no matter now minor. Please add to this list in the comments
- The both source and visual editors have changed
- The article table class now has borders
- The search on the top bar is all wikis by default, and gives you the option of choosing between the two.
- The recent activity box on the front page doesn't work.
- The community posts box to on the front page isn't correctly formatted.
- When the front page is loaded, the Civ VI, tab is selected, but I also see the Civ V, CivBE, and Other game tabs. When I click a tab, that is fixed.
Additional findings.
- Special:MultipleUpload No longer exists
- There seems to be a bottom navbar (at least for …
Welcome New Administrators 2020/09/02
Congratulations to the newest administrators of the Civilization Wiki Robal91 and Zechariah0311. Thank you both for your contributions to the world's most comprehensive source for all things Civilization.
Vietnam and Kublai Khan found in game code!!!
Not sure if anybody cares but when NFP was announced, I made some predictions on my page regarding which civs/leaders might show up. The prediction was based on civforum polls, since this is a huge source of inspiration for devs over the last 3 years of developing civ6. One of my prediction is that in pack 5 (the pack with the alt leader), we will have Vietnam and Kublai Khan leads China and Mongolia.
Guess what, after the Ethiopia update this morning, someone found Kublai and Vietnam in the game code!!!!
I am SOOOO excited for January :)
Maintenance changes
Right now there are some admin/moderators discussions going on regarding couple important things regarding wiki categorization and page naming:
- Plural/singular page names (Thread:56653)
- Separating concept pages from lists - this would fit nicier with the Template:Civ6. Potentially this can move into cleaning/merging Category:Game concepts (Civ6) and Category:Game element (Civ6). (also here: Thread:56653)
- Naming conventions for scenarios pages/categories (User_blog:ZeroOne/Scenario_article_naming_and_categorization_conventions)
Since more patches are coming (new modes, and maybe scenarios) it will be nice to determine the conventions. The manual draft is being written here: Manual_of_Style/Draft.
Scenario article naming and categorization conventions
A while back it was agreed upon that scenario articles that would overlap with the base game articles would be named " (Civ6)/", so, for example, "Teutonic Knight (Civ6)/Jadwiga's Legacy", as Teutonic Knight (Civ6) already exists in the base base game. Now, I propose that we change all scenario articles to follow the common " (Civ6)/" format.
Furthermore, scenario items should not appear in the same categories as base game items. It's currently very confusing to see, say, Aliens (Civ6) and Zombies (Civ6) included in Category:Civilizations (Civ6). I propose the relevant templates be modified so that they add the scenario articles into categories such as "Category:Civilizations () (Civ6)", so, for example, Category:Civilizations (Red Death) (Civ6).
I…
Civ6 updates
There's a lot of interesting things happening in the Civilization community:
- Epic Games offers Civilization VI FOR FREE for a week, until 5/28/2020!
- The Civilization VI: New Frontier Pass was recently announced, bringing in a steady flow of new content to Civ6 for a year!
- The Civilization VI May 2020 Update was released simultaneously with the first DLC of the New Frontier Pass, the Maya & Gran Colombia Pack (Civ6)!
more memories :)
o.k., thinking of it (and editing my user page), there are at least 2 more things, I remember:
- back these days I wrote a QBasic program (one of many, since I programmed half of my daily work with such tools), only for a graphical sorting of that incredible invention tree ... like: "move Riding 1 row up and 2 columns to the left" or "switch Masonry and Writing" ... and the cool thing was, that I had implemented all requirements and possibilities and they were displayed by lines, that changed when moving an entry ... still a bit proud of it :)
- and I puzzled the "codes" for all units and how to position them on the map, and so (with a little bit of "fairness") I could place a settler with a guardian militia at all the perfect places all over th…
Memories
there are exactly three things, I remember from these days, when I got my first copy of Civ I:
- it was the first program I kinda "hacked", since I looked with a HEX-editor inside all game-files (I think it was that one from PC DOS respectively PC TOOLS), and figured, most interesting files were all text-files, and so I wrote completely new opening credits and many of the ingame texts, where I mentioned me, my best friends, the girl I had a crush on (unfortunately I kinda have still that crush on her :/ ) .... bitter-sweet memories ...
- since the idea of this game was so new to me (and the world), I often asked this best friend of these days, what to do now in this game ... then he mostly raised his eyebrow and said: do what you want, I don't k…
How about Featured Articles?
Some wikis have a section of their front pages introducing featured articles. I see that this one has a featured video, but there are still some people in the world who like to read good articles. One obvious candidate must be Chinese (Civ6)/In-depth strategy guide by ThinkingNut. I doubt if I will ever see Civ6 but I'm impressed at the length and apparent quality of that guide. Surely a small slot on the home page could contain an introduction to a featured article and a "More..." link to it?
Fandom Discord
Hey everyone, there is now an official Discord server for Fandom/Gamepedia!
This is an additional point of contact for Fandom staff and other editors who you can ask for assistance with editing or other wiki-related subjects.
In order to join, you must do the following:
- Have a Discord account set up ahead of time
- Add your Discord user ID into your Fandom profile masthead
- Join at http://discord.gg/Fandom
- Follow the #verification process on the server
This server is for registered editors, admins, Wiki Team, and Staff. Users without registered accounts on Fandom or Gamepedia are not allowed here.
Tables and templates
Does anyone know how to add more rows to tables? Also, has anyone noted that quotes can't be added to Civics templates anymore? Or is that just me?
New Wiki Manager
Hi! My name is Tephra, and I'm the Fandom Wiki Manager for the Civilization Wiki. I am here to help the community and be a liaison to full-time Fandom staff. If you ever have a question or issue relating to the wiki, editing, etc., please contact me on my message wall.
Long Distance Wars
Wars over a long distance can be particularly hard to manage because on the turn that you declare war you might be confident that you can win with your current units but if the units you have near they're cities are killed then you have a problem because by the time you have made some new units and got them back to your original position(After of having to deal with barbarian outposts or an enemy city state)anything could of happened for instance:
- They could have made enough units to destroy your new army and then go on to take your cities.
- They could have built or upgraded their walls so that they are beyond your ability to destroy.
- They could of pushed their troops forward so that your troops never even reach their cities.
All of the above c…
Civilization VI April 2019 Update
Civilization VI, and especially Gathering Storm, recently got a big update, dubbed the Antarctic Late Summer Update. With this update the climate change, once it hits, hits harder than before. There are, in addition, dozens of changes to the balance of the game, including changes to the civilization abilities, dozens of bug fixes, AI tweaks, etc etc. Full release notes here!
Gathering Storm patch notes (general changes to Vanilla and RnF)
https://www.reddit.com/r/civ/comments/aqe2go/gathering_storm_update_patch_notes/
These are the changes that apply to the base game, regardless of GS and RnF availability.
Civilization VI: Gathering Storm announced!
A new expansion for Civilization VI was just announced: Gathering Storm! It will be released on February 14, 2019! There are going to be droughts, floods and active volcanoes! Check out the announcement trailer:
New Colonization remake
Hi everyone,
I would introduce you the project I’m carrying.
I’m realizing a new remake of the original game Sid Meier’s Colonization.
On the following link you can found all information about my project, my progress, my contact and a download link of the last version I have frizzed.
- http://colonizationrebuilto.monsite-orange.fr/index.html
I'm waiting for your feedback.
Good play !
Links for Civ5 and Civ6 abilities
For all those interested in following my exploits on this wiki, I recently noticed that someone had created pages for all the unique abilities in vanilla Civ5 and linked them to the civilization pages, as well as a page for the Americans' civilization ability in Civ6. I decided to do the same for all of the unique, civilization, and leader abilities that didn't currently have pages, adding the appropriate parenthetical suffix for the game to the page title and linking them to the pages of the game entity to which they belong. This should make it easier for readers to find pages that will have all the information about the subject they're looking for and then some.
In order to follow our established formatting conventions, I'll bold the firs…
CTP2 units and other new features
For all those who are curious, I found a site that contains names, Great Library entries, and images for new content added to Call to Power II in the Modern Times Mod:
http://motmod.ctp2.info/-features-.html
I used the information on the following pages to fill out the units list, though it still consists only of stub articles and is missing many of the units introduced in the mod:
http://motmod.ctp2.info/-units-.html
I encourage anyone who has more time and interest in this endeavor than I do to add the remaining content - this wiki's a little lacking in CTP- and CTP2-related articles, but since I've never played either of CTP games, I don't think I'm the best person to complete it.
Protecting Civilopedia entries
I started a little project to protect the Civilopedia entries of certain articles. It has happened quite often that people don't realize that the Civilopedia section should be a direct quote of Civilopedia, so people have edited the section. It then takes some time and effort from other users to revert that edit and to explain the revert to the original editor. So in order to save time from everybody, I have now extracted and protected the Civilopedia sections of all Civilizations (Civ6). My gut feeling is that those are the sections that need this process the most, but we might want to broaden the scope of this later. As far as I'm concerned, any admin is free to extract and protect further Civilopedia entries if they want to.
Civilization VI: Thoughts?
So, it's been a year - that's right, a year? Almost? Eh, close enough. - since Civilization VI was released. I tried playing it for a bit, but I gotta admit the districts have got me stumped. Maybe I'm still stuck in IV and V. Speaking of IV, I've noticed that the AI expands as fast as it did in IV, even on easy difficulties. Mabye I'm just real slow, or maybe the AI's all wacky.
What do all of you think about VI now it's been around for a bit (and we got one of most likely many expansions)?
Civ Ultimate cultures
These are the culture descriptions for Civ Ultimate
Aboriginal - Australian indigenous tribes
Kimberly
Noongar
Wiradjuri
Yolngu
Andean - in the Andes mountain range
Incan
Chimu
Mapuche
Muisca
Tiwanaku
Bantu - African groups that speak Bantu Languages
Botswana
Buganda
Burundi
Khoisan
Kongo
Maasai
Madagascar
Rwanda
South Africa
Swahili
Zimbabwe
Zulu
Bharata - From the India Subcontinent
Bangladesh
Chola
India
Maldives
Pakistan
Sri Lanka
Central - From Central Europe
Austria
Czechia
Francia
Germany
Lithuania
Poland
Prussia
Switzerland
Classical - Classical era empires
Bactria
Carthage
Etruria
Greece
Illyria
Kushan
Macedon
Rome
Seleucia
Thrace
Colonial
East Indies
Eastern
Great Plains
Himalayan
Islamic
Iranian
Katuje
Mandala
Mesoamerican
Mesopotamic
Northern
Oceanic
Oriental
Pacific
Polar
Saharan
Semitic
Southern
Step…