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The Bomber is an air unit in Civilization II.

After making an attack, this unit loses all moves. It has remaining fuel to return home on the next turn, but if it attacks again on that turn, it will run out of fuel/moves and be lost.

Civilopedia entry[]

The bombing of strategic targets from the air dates back to the beginning of World War I, when the Germans used zeppelins to bomb Paris and London. Because zeppelins proved to be extremely vulnerable, they were withdrawn from war in favor of airplanes. By the end of World War I, planes were being designed specifically as bombers. The bomber's job is to carry bombs into enemy territory, normally beyond the range of artillery, and destroy targets of military and economic value. Bombers were often designed for specific missions, such as attacking ships, bombing vehicles and railroads, daylight precision bombing, and carpet bombing.

Trivia[]

The Bomber is based on the Handley Page Halifax.

Civilization II Units
Ground

Alpine TroopsArchersArmorArtilleryCannonCaravanCatapultCavalryChariotCrusadersDiplomatDragoonsElephantEngineersExplorerFanaticsFreightHorsemenHowitzerKnightsLegionMarinesMech. Inf.MusketeersParatroopersPartisansPhalanxPikemenRiflemenSettlersSpyWarriors

Sea

AEGIS CruiserBattleshipCaravelCarrierCruiserDestroyerFrigateGalleonIroncladSubmarineTransportTrireme

Air

BomberCruise Msl.FighterHelicopterNuclear Msl.Stlth Bmbr.Stlth Ftr.

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