Bombers are land-based aircraft. They can attack enemy land units (and sea units, but not very effectively), and they can weaken enemy city fortifications. Bombers cause collateral damage when attacking.
- Air Strike: attack any visible military unit (not Air units) within range. Causes collateral damage. Maximum damage: 50%. Naval units: -50% attack.
- Air Bomb: bombard city defenses (-16%) and attempt to destroy tile improvements.
- Recon: reveal land in a 5-square radius of the target space.
- Rebase: move to any city the player owns or to that of any Civ with which the player has an Open Borders agreement.
Bombers can quickly lay open city defenses and unleash devastating Air Strike attacks. They are, however, vulnerable to interception, especially from Fighters.
The bombing of strategic targets from the air dates back to the beginning of World War I, when the Germans used zeppelins to bomb Paris and London. Because zeppelins proved to be extremely vulnerable, they were withdrawn from war in favor of airplanes. By the end of World War I planes were being designed specifically as bombers.
The bomber's job is to carry bombs into enemy territory, normally beyond the range of artillery, and destroy targets of military and economic value. Bombers were often designed for specific missions, such as attacking ships, bombing vehicles and railroads, daylight precision bombing, and carpet-bombing.
- The Bomber is based on the Lancaster.