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A bonus is one of the special features of a civilization or leader in the Civilization Revolution games that provide unique gameplay advantages. One (the starting bonus) is active at the beginning of the game, and the others (the era bonuses) become active upon researching enough technologies to advance to each era.

Civilization Revolution

Civilization Revolution 2

In Civilization Revolution 2, starting bonuses are tied to the civilization and era bonuses are tied to the leader. America, for example, has different era bonuses under Lincoln and John F. Kennedy.

Other games

Bonus is not present in (or the article has not been created for) the following games :

Game Article
Civilization VII Bonus (Civ7)
Civilization: Beyond Earth Bonus (CivBE)
CivWorld Bonus (CivWorld)
Freeciv Bonus (Freeciv)
Civilization: Call to Power Bonus (CTP1)
Call to Power II Bonus (CTP2)
C-evo Bonus (C-evo)
Sid Meier's Colonization Bonus (Col)
FreeCol Bonus (FreeCol)
Civilization IV: Colonization Bonus (Civ4Col)
Sid Meier's Alpha Centauri‎ Bonus (SMAC)
Starships Bonus (Starships)


Not in the following games

It has been confirmed that Bonus is not present in the following games :

Game
Civilization
Civilization II
Civilization III
Civilization IV
Civilization V
Civilization VI

Astronomy (CivRev) This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.