The Cargo Helicopter is a unit in Call to Power II.
Summary[]
Can Transport up to 5 infantry units
Gameplay[]
The Cargo Helicopter is the primary air transport unit of the game. They are non-offensive units, with limited attack capabilities. They can transport up to five infantry units, such as paratroopers and machine gunners, and can deliver a strike team behind enemy lines. Unlike other air units, they do not have fuel requirements and do not need to land in cities or airbases.
Great Library entry[]
Although some military helicopters were primarily designed for ground attack, their capacity to deliver and extract cargo from virtually any location proved most useful. Cargo helicopters came of age in the Vietnam War, and served to airlift infantry units, carry artillery and ammunition and perform rescue operations. Gas-turbine engines vastly improved the operational capacity of the cargo helicopter, enabling it to carry even larger loads.
Call to Power II Units |
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Abolitionist • Aircraft Carrier • Archer • Artillery • Battleship • Bomber • Cannon • Caravan • Cargo Helicopter • Carrack • Catapult • Cavalry • Cleric • Coracle • Corporate Branch • Crawler • Cruise Missile • Cyber Ninja • Destroyer • Diplomat • Dreadnaught • Eco-Ranger • Eco-Terrorist • Empathic Diplomat • Fascist • Fighter • Fire Trireme • Freight Transport • Fusion Tank • Hoplite • Hover Infantry • Infantryman • Infector • Interceptor • Ironclad • Knight • Kraken • Lawyer • Leviathan • Light Mech • Longship • Machine Gunner • Marine • Mobile SAM • Moray Striker • Mounted Archer • Nuclear Submarine • Nuke • Paratrooper • Pikemen • Plasma Destroyer • PT Boat • Samurai • Scout Sub • Sea Engineer • Settler • Ship of the Line • Slaver • Space Plane • Spy • Spy Plane • Stealth Bomber • Stealth Fighter • Submarine • Tank • Televangelist • Troop Ship • Urban Planner • War Walker • Warrior |