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The Carrier is a sea unit in Civilization II.

Civilopedia entry[]

The aircraft carrier first came into widespread use during World War II. Carriers act as floating airfields, carrying fighters and bombers far from friendly territory to be launched against enemy targets. This allows an air strike against targets on both land and sea that would otherwise be far out of range. Carriers also have the capability to launch nuclear weapons. The range of the aircraft launched from carriers forever changed the methodology of naval battles. Opposing fleets could now engage in battle without either fleet ever entering the other's visual range, ending the dominance of the battleship as the strongest vessel on the sea.

Civilization II Units
Ground

Alpine TroopsArchersArmorArtilleryCannonCaravanCatapultCavalryChariotCrusadersDiplomatDragoonsElephantEngineersExplorerFanaticsFreightHorsemenHowitzerKnightsLegionMarinesMech. Inf.MusketeersParatroopersPartisansPhalanxPikemenRiflemenSettlersSpyWarriors

Sea

AEGIS CruiserBattleshipCaravelCarrierCruiserDestroyerFrigateGalleonIroncladSubmarineTransportTrireme

Air

BomberCruise Msl.FighterHelicopterNuclear Msl.Stlth Bmbr.Stlth Ftr.