A Cataract is a terrain feature from the Gifts of the Nile scenario in Civilization VI. Cataracts are found in six predetermined locations on Nile River tiles.
Cataract tiles have a +3 Movement modifier. Like Lake and Coast tiles, Cataract tiles have a yield of 1 Food and 1 Gold, and provide fresh water to their surroundings.
Strategy[]
There are six Cataract in set locations on the Gifts of the Nile map. Except for their movement penalty, Cataracts are identical to their surrounding river tiles. Though the movement modifier may occasionally play a role in slowing enemy naval units, they are more frequently a hindrance to nearby cities.
Civilopedia entry[]
The six cataracts of the Nile river vary between shallows and rapids. Depending on the water level, it was possible to cross the cataracts by fording or by boat. Traditionally, Egypt claimed the portion of the Nile north of the First Cataract, while Nubia claimed the portion to the south.
Gallery[]
Civilization VI Terrains [edit] | |
---|---|
Base | Coast • Desert • Desert (Hills) • Grassland • Grassland (Hills) • Hills • Lake • Mountains • Nile River3 • Ocean • Plains • Plains (Hills) • Snow • Snow (Hills) • Tundra • Tundra (Hills) |
Features | Cataract3 • Cliffs • Floodplains • Desert Floodplains • Grassland Floodplains • Plains Floodplains • Geothermal Fissure • Ice • Impact Zone1 2 • Marsh • Oasis • Rainforest • Burning Rainforest1 • Burnt Rainforest1 • Reef • River • Volcanic Soil • Volcano • Woods • Burning Woods1 • Burnt Woods1 |
Other | Barbarian Outpost • Meteor Site1 • Tribal Village |
See also | Improvement • Natural Wonder • Resource |
1 Requires DLC • 2 Apocalypse mode only • 3 Specific Scenarios only
Added in the Rise and Fall expansion pack. |