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The Cathedral is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Civ6Faith Faith.

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Strategy Edit

This worship building should be the choice of any player going for a Cultural victory. It can augment a Holy Site's Tourism6 Tourism output with its slot for a ReligiousArt6 Great Work of Religious Art, though the restriction on Great Work type makes this highly dependent on which Great Artists can be obtained. Only 6 Great Artists producing only 12 Great Works of Religious Art are available. Overall, this is a pretty bad and unreliable choice for your Worship belief, even for a Cultural civilization, since you cannot control if you will have ReligiousArt6 Great Works of Religious Art or not.

Civilopedia entry Edit

Once there were Catholic churches at every crossroads in Italy, some bishops decided they needed something grander to serve as the seat of each diocese or episcopate. Thus, the cathedral – from the Latin cathedra meaning “seat” or “chair.” The concept of cathedrals begins in 313 AD, when the emperor Constantine adopted Christianity; with that, Christianity went from being a minor faith to the religion of Rome, and the bishops agreed, more or less willingly, to take on the duties and dignity of magistrates across the empire. Since the old Roman magistrates had presided from a throne housed in a highly decorated hall (basilica), it wasn’t long before the bishops (who had never before been seated while presiding over their flock) began building cathedrals, massive edifices designed to impress the peasants with the glory of God. With money, materials and labor “donated” by the faithful peasants, these often took a lifetime to build … but are among some of the most impressive structures in all civilization. The first cathedral was that at Aquileia (c. 319) and they haven’t stopped building them yet.

See also Edit

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