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Cattle Cattle are a Bonus Resource in Civilization VI. They are found on flat Grassland tiles.

Strategy[edit | edit source]

Cattle Cattle add an extra point of Food Food to the already fertile Grassland terrain for a major boost to Citizen Population growth in cities. Improved Cattle Cattle also provide bonuses to Production Production (and later additional Food Food). Finally, they are required to build Great Zimbabwe, a wonder that provides an extra Trade Routes Trade Route and additional Gold Gold from bonus resources when trading.

Civilopedia entry[edit | edit source]

Whether beef, dairy, or draft animals, cattle in all their forms have been serving mankind since before history began. In fact, it appears that wild aurochs were domesticated at some point around 10,500 years ago in what is today Turkey. Evidence shows that cattle were being used as a medium of barter around 7000 BC in the Indian subcontinent. Ever since, cattle and oxen have supplied meat and milk, leather and horn, and been beasts of burden and objects of religious devotion.

Civilization VI Resources [edit]
Luxury

Amber R&F-Only.pngCinnamonSCitrusClovesSCocoaCoffeeCosmeticsGCottonDiamondsDyesFursGold Ore3GypsumHoney1IncenseIvoryJadeJeansGMarbleMercuryOlives R&F-Only.pngPearlsPerfumeGSaltSilkSilverSpicesSugarTeaTobaccoToysGTrufflesTurtles R&F-Only.pngWhalesWine

Bonus

BananasCattleCopperCrabsDeerFishMaize1RiceSheepStoneWheat

Strategic

AluminumCoalHorsesIronNiterOilUranium

Special

Antiquity SiteLey Line2Shipwreck

G: Accessed by Great MerchantS: Suzerainty with Zanzibar
1 Added in Maya & Gran Colombia Pack2 Secret Societies mode only • 3 Specific scenarios only
R&F-Only.png Added in the Rise and Fall expansion pack.
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