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Cavalry Tactics is an advance in Call to Power II.

Gameplay[]

Cavalry Tactics combine the speed and range of mounted units with the fearsome power of Gunpowder. The Cavalry unit is well suited to reconnaissance, attack and defense.

Great Library entry[]

After the development of the stirrup, knights reigned over the European battlefield until the introduction of gunpowder. Armed with wheel-lock pistols, cavalry combined the swift maneuverability of horses with the swift lethality of firearms. Rows of mounted soldiers, a few men abreast by ten men deep, would fire a row at a time fading back into the rear of the formation to allow the next group to attack. Lances, pikes, swords and metal armor were quickly made obsolete by firearms and, within a hundred years, cavalry rode with little more than a helmet, armored chest plate, pistol and sword.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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